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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 10:25 
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*master*

Joined: 15 May 2012, 18:15
Posts: 102
sheekoo wrote:
@Insane Jack
Looks awesome
would you share your settings? :D

Thanks! :D I appreciate, it's motivating me. :D
About sharing, I still didn't do anything about night/interior. You can't play with it.


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 10:29 
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Joined: 09 May 2012, 21:40
Posts: 9
You're welcome :D
can't wait till it's all done, and see the final result, good luck :)


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 10:32 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
Guys, anyone: what approach do you all take to ensure reflective water surfaces at all times - i.e. no see-through water? Or is that impossible?

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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit

Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 10:33 
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*master*

Joined: 15 May 2012, 18:15
Posts: 102
sheekoo wrote:
good luck :)

Thanks. By the way, I did tweak the SSAO-SSIL but disable it for me. You will just have to enable it.


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 10:36 
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*master*

Joined: 15 May 2012, 18:15
Posts: 102
midhras wrote:
Guys, anyone: what approach do you all take to ensure reflective water surfaces at all times - i.e. no see-through water? Or is that impossible?

I just use the very famous W.A.T.E.R.
http://skyrim.nexusmods.com/downloads/file.php?id=13268

But Enb is cleary increasing the reflectiveness.


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 10:38 
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Joined: 09 May 2012, 21:40
Posts: 9
Insane Jack wrote:
sheekoo wrote:
good luck :)

Thanks. By the way, I did tweak the SSAO-SSIL but disable it for me. You will just have to enable it.


yup, i can do this


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 11:15 
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*blah-blah-blah maniac*
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
I use W.A.T.E.R., but at times my water is very see-through and at other times it isn't. I'm not sure what settings influence this. It's worse with SSAO enabled.

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Core i5-2500K @4.50GHz | MSI Gaming GeForce GTX 970 4GB | 16GB RAM (1600Mhz) | Soundblaster Z | Win7 64bit

Midhrastic WIP ENB for Fallout
More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 11:18 
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*sensei*

Joined: 04 Jan 2012, 20:27
Posts: 402
Location: Russia, Vladimir
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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 11:48 
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*master*

Joined: 15 May 2012, 18:15
Posts: 102
I really love to see the difference between enb and vanilla!

Image

By the way, last time I posted a 3D image. Nobody like it?


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 Post subject: Re: TES Skyrim
PostPosted: 19 May 2012, 11:52 
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Joined: 09 Apr 2012, 17:37
Posts: 4
Location: S-Petersburg, Russia
midhras, maybe bUseWaterDepth=0 in SkyrimPrefs will help, but I just suppose..
To all: detailed shadows still don't work for me, I have no ideas, where the problem can hide. Could somebody tell me why can it be?..
Image
And some screens from 112 with Gionight's based config:
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