i'am confused, i thought you post lost alpha screenshots, but thats a default soc isn't it? :?
and btw, whats wrong with ambient occlusion on some screenshots? it's very noticeable sometimes, depends on weather?
S.T.A.L.K.E.R Shadow of Chernobyl
- Author
- Message
-
Offline
- Posts: 89
- Joined: 26 Oct 2012, 18:07
-
Offline
- *sensei*
- Posts: 267
- Joined: 12 Oct 2012, 19:14
Re: S.T.A.L.K.E.R Shadow of Chernobyl
Sry, if my spam confused you
I have both LA and Modded SOC installed on my PC
AO may vary, I use different multipliers and functions in formulas for calculations.
Now I play OGSE, it's based on classic SIC but have insane side story line with creepy toy ( cheburashka), that helps you solving quests!
I have both LA and Modded SOC installed on my PC
AO may vary, I use different multipliers and functions in formulas for calculations.
Now I play OGSE, it's based on classic SIC but have insane side story line with creepy toy ( cheburashka), that helps you solving quests!
-
Offline
- *sensei*
- Posts: 267
- Joined: 12 Oct 2012, 19:14
Re: S.T.A.L.K.E.R Shadow of Chernobyl
-
Offline
- Posts: 89
- Joined: 26 Oct 2012, 18:07
Re: S.T.A.L.K.E.R Shadow of Chernobyl
What else can you expect from a 15+ years old engine? Which was incredible modern back then.AgainstAllAutority wrote:Sometimes i rly think that xray works on voodoo magic, most unstable software, i've ever played
-
Offline
- *master*
- Posts: 112
- Joined: 30 Jan 2016, 11:26
- Location: France
Re: S.T.A.L.K.E.R Shadow of Chernobyl
Yeah luts and ambient occlusion seems pretty nice. (mainly AO )AgainstAllAutority wrote:thx, l00!
checked your link and i've found some really sick SOC stuff!
yea,i believe thats atmosfear weathers with some tweaks by OGSE autor (OGSE is such an awesome mod, and it have english localisation!)
reshade was originally made by euda, however i've ripped like 50% of code away, changed few lines and added top secret 3d lut there
Why don't you use 4k LUT instead ? you'll get rid of some banding and strange behavior from low lattices points. I saw some of this around fires with COC and your reshade.
Using 4k will help you get smoother gradients.
-
Offline
- *sensei*
- Posts: 267
- Joined: 12 Oct 2012, 19:14
Re: S.T.A.L.K.E.R Shadow of Chernobyl
AO is combined from prebaked AO, made by OGSE developers and realtime AO with some colorbleeding for bright areas.
actually, i dont understand why some mordern game titles dont use prebaked occlusion maps? It provides rly soft shadowing for big volumes, with literally no impact on player-side. However alot of work is meant to be performed on developer side ( yea... those lasy bit***s )
And realtime AO can be limited for only close area around player, so we can have more depth percision for local and dynamic lighting on actors.
i dont mean, that xray have cool approach for prebaked AO (its not that good as it might sound), however for almost 0 performance cost, its an awesome technique
actually, i dont understand why some mordern game titles dont use prebaked occlusion maps? It provides rly soft shadowing for big volumes, with literally no impact on player-side. However alot of work is meant to be performed on developer side ( yea... those lasy bit***s )
And realtime AO can be limited for only close area around player, so we can have more depth percision for local and dynamic lighting on actors.
i dont mean, that xray have cool approach for prebaked AO (its not that good as it might sound), however for almost 0 performance cost, its an awesome technique
-
Offline
- *sensei*
- Posts: 267
- Joined: 12 Oct 2012, 19:14
Re: S.T.A.L.K.E.R Shadow of Chernobyl
-
Offline
- *sensei*
- Posts: 267
- Joined: 12 Oct 2012, 19:14
-
Offline
- *sensei*
- Posts: 267
- Joined: 12 Oct 2012, 19:14
-
Offline
- *blah-blah-blah maniac*
- Posts: 983
- Joined: 09 Dec 2012, 00:29
Re: S.T.A.L.K.E.R Shadow of Chernobyl
The last three pictures are perfect.
Stop posting such climatic screenshots from this fabulous game, I do not have time to play Stalker again
Stop posting such climatic screenshots from this fabulous game, I do not have time to play Stalker again
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram