TES Skyrim

post screenshots of enbseries
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Joined: 30 Dec 2011, 22:30

Re: TES Skyrim

I tell you what would be cool, if someone like Geonight could create a tutorial on getting the best from ENB! Don't expect a full manual but a heads up on what effect do and how changing the numbers one way or another would affect the image. ATM I'm just guessing and hoping for the best. Just a thought.

:D

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*master*
Posts: 214
Joined: 03 Jan 2012, 17:19

Re: TES Skyrim

Some DOF shots I am really pleased with...


Image

Image

Image

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Joined: 04 Jan 2012, 20:47

Re: TES Skyrim

Dorak wrote:Here's my try.

FXAA injector ( for color correction ) & ENBSeries v0101 ( don't see the point of the 0102 ).

Major points :

● Killed the horrible bloom. No " white panel " look when daytime.
● Actual real dark nights ( and i really mean " dark " you can't see without some source of light ).
● Vivid colors and deep blacks
● Warmer light sources at night
would love to try yours

and also how are people getting the DOF to work 0_o
Last edited by silverbullet on 04 Jan 2012, 20:58, edited 1 time in total.

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Re: TES Skyrim

@ legacy

nice work, man. i started using your sets.

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*blah-blah-blah maniac*
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Re: TES Skyrim

silverbullet wrote:
and also how are people getting the DOF to work 0_o
tm @ console
open the menu (tab)
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Joined: 03 Jan 2012, 22:14

Re: TES Skyrim

vandinz wrote:I tell you what would be cool, if someone like Geonight could create a tutorial on getting the best from ENB! Don't expect a full manual but a heads up on what effect do and how changing the numbers one way or another would affect the image. ATM I'm just guessing and hoping for the best. Just a thought.

:D
Would be fantastic for tweaking. I'm doing horrible things with those numbers right now.

Geonight, when will you release your config?? :D

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Re: TES Skyrim

Unreal wrote:
silverbullet wrote:
and also how are people getting the DOF to work 0_o
tm @ console
open the menu (tab)
Oh right, thanks, cant wait till we have DOF like that in game ;)

CJA

Re: TES Skyrim

I don't know what is more fun, modding or playing this game. I've been using ENB for some time... since GTA4 (going to have to send Boris some dollars for all his hard work). I've got about 30 mods going at this point,.... flora, textures, water, sky, ground cover, snow, faces, eyes, weapons.....etc,etc. With ENB I'm taking around 25fps hit (from 60 to 30-35fps)
System: i7 3.3-ghz, 6gb ram, crossfire 6870, 1920x1080 res. going to 32 lcd and (or) 120 inch projector.

Using Confident ENB - A realistic ENB profile by Confidence Man...... tried them all and his is the best for my tastes so far (good job man) tweaked slightly.

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
AdditionalConfigFile=userconfig.ini
UseEffect=true

[FIX]
ForceSingleCoreCPU=false
IgnoreThreadManagement=true
IgnoreThreadPriority=true
AntiBSOD=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=30.0

[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//insert
KeyScreenshot=45

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
SkipShaderOptimization=false

[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=true
EnableAdaptation=true
EnableAmbientOcclusion=true
EnableDepthOfField=false

[BLOOM]
Quality=1
AmountDay=0.15
AmountNight=0.2
BlueShiftAmountDay=1.25
BlueShiftAmountNight=0.50

[CAMERAFX]
LenzReflectionIntensityDay=1.0
LenzReflectionIntensityNight=2.0
LenzReflectionPowerDay=1.0
LenzReflectionPowerNight=1.0

[SSAO_SSIL]
UseIndirectLighting=true
SamplingQuality=2
SamplingRange=0.6
FadeFogRangeDay=7.0
FadeFogRangeNight=7.0
SizeScale=0.50
SourceTexturesScale=0.50
FilterQuality=1
AOAmount=1.5
ILAmount=0.5

[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.65
DetectorLevelNight=0.25
DetectorLevelCurve=2.0

[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.2
AdaptationTime=0.4
AdaptationMin=0.1
AdaptationMax=100.0

[ENVIRONMENT]
DirectLightingIntensityDay=2.8
DirectLightingIntensityNight=1.2
DirectLightingCurveDay=1.2
DirectLightingCurveNight=1.0
DirectLightingDesaturationDay=0.1
DirectLightingDesaturationNight=0.6

SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierNight=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0

AmbientLightingIntensityDay=1.0
AmbientLightingIntensityNight=0.6
AmbientLightingCurveDay=1.0
AmbientLightingCurveNight=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.4

PointLightingIntensityDay=2.0
PointLightingIntensityNight=2.5
PointLightingCurveDay=1.0
PointLightingCurveNight=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.1

FogColorMultiplierDay=0.8
FogColorMultiplierNight=0.1
FogColorCurveDay=1.0
FogColorCurveNight=1.0

ColorPowDay=1.1
ColorPowNight=1.0

[SKY]
Enable=true

StarsIntensity=1.0
StarsCurve=1.0

AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.5

CloudsIntensityDay=2.2
CloudsIntensityNight=0.9
CloudsCurveDay=2.0
CloudsCurveNight=2.0
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0

GradientIntensity=1.2
GradientDesaturation=0.55

GradientTopIntensityDay=2.5
GradientTopIntensityNight=0.03
GradientTopCurveDay=1.5
GradientTopCurveNight=1.5

GradientMiddleIntensityDay=2.8
GradientMiddleIntensityNight=0.05
GradientMiddleCurveDay=1.5
GradientMiddleCurveNight=1.5

GradientHorizonIntensityDay=3.0
GradientHorizonIntensityNight=0.08
GradientHorizonCurveDay=1.0
GradientHorizonCurveNight=1.0

SunIntensity=5.0
SunDesaturation=0.0
SunCoronaIntensity=5.0
SunCoronaCurve=1.0
SunCoronaDesaturation=0.0

MoonIntensity=1.0
MoonCurve=2.0
MoonDesaturation=0.0

[OBJECT]
SubSurfaceScatteringMultiplierDay=0.3
SubSurfaceScatteringMultiplierNight=0.5
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerNight=1.0

[LIGHTSPRITE]
IntensityDay=1.0
IntensityNight=1.0
CurveDay=1.5
CurveNight=1.5

[WINDOWLIGHT]
Intensity=7.5
Curve=1.0

[VOLUMETRICFOG]
IntensityDay=1.3
IntensityNight=1.0
CurveDay=1.0
CurveNight=2.0

[FIRE]
IntensityDay=8.0
IntensityNight=6.0
CurveDay=2.0
CurveNight=2.0

[COLORCORRECTION]
UsePaletteTexture=true

[SHADOW]
ShadowObjectsFix=true

[DEPTHOFFIELD]
FadeTime=0.4

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*sensei*
Posts: 323
Joined: 28 Dec 2011, 08:14

Re: TES Skyrim

Today start tweaking 0.102v and I don't like what I see so far .

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Joined: 04 Jan 2012, 16:45

Re: TES Skyrim

Gionight wrote:Today start tweaking 0.102v and I don't like what I see so far .
your .99v sets are better than anything i've seen on any other version. as they say, if it isn't broke, why fix it?
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