ENBSeries wrote:CruNcher
Skyrim don't use anything like that technology, just a textures moving, nothing interesting. And i don't use (never did an never will do) other tech, shaders, etc, it's for stupid programmers who can't do something themselves and only can steal other work. I hate that.
yeah i saw it now just flown into the sky fog layer seems to be a shader and above that it's a moving skybox, but the more amazing that i thought it's volumetric i guess the artists excellent work tricked me here very nice
And i like that attitude of yours it shows up in every ENB version very unique all the time, also the sun rays look great already
Insane Jack wrote:ENBSeries wrote:it's for stupid programmers who can't do something themselves and only can steal other work.
And Bethesda chooses always the better solution! They didn't steal the job of others and decides to not do it anyway!
(Don't take it seriously)
Licenseing isn't stealing it's just using the work of others for a price, either to save money or concentrate on other parts of your project
What surprises me a little is GameBryo actually developed by Bethesda @ first and then licensed out to others though seeing the timeline it seems the DAOC guys where the first Licensing Gamebryo and some of those guys are working now on Elder Scrolls online funny somehow