hishutup
I don't see any reason to work on F3/NV any more. UsePatchSpeedhackWithoutGraphics is possible, UseDefferedRendering is not.
Fallout 3 / New Vegas 0.278
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Fallout 3 / New Vegas 0.278
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 17
- Joined: 22 Jun 2015, 22:41
Re: Fallout 3 / New Vegas 0.278
When I disable everything except ReduceSystemMemoryUsage, hardware AA seems to become disabled but I would like to still use it.
All I would like to do is use hardware AA with ENBoost, is this possible?
All I would like to do is use hardware AA with ENBoost, is this possible?
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Fallout 3 / New Vegas 0.278
No, it's impossible without code changes.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 95
- Joined: 18 Jul 2013, 00:00
Re: Fallout 3 / New Vegas 0.278
Does New Vegas work on Windows 10?
Or is it like Skyrim with that memory bug?
Or is it like Skyrim with that memory bug?
-
Offline
- Posts: 41
- Joined: 03 Feb 2015, 02:25
Re: Fallout 3 / New Vegas 0.278
Boris, would you consider adding occlusion culling to the FO3/FNV ENB as like a final update?
I think it would solve a lot of the performance issues in these older games.
I know it's unlikely you want to go back and work on this game, but it would be very appreciated.
I dare say the New Vegas modding community is still much stronger than FO4 one; many people are still playing the game.
I think it would solve a lot of the performance issues in these older games.
I know it's unlikely you want to go back and work on this game, but it would be very appreciated.
I dare say the New Vegas modding community is still much stronger than FO4 one; many people are still playing the game.
_________________
Intel i7 8086k | Nvidia GTX 1080 Ti | 4x8GB (32GB) DDR4 | Windows 10 Pro 64-bit ver. 2H02 | Acer Predator XB271HU
Intel i7 8086k | Nvidia GTX 1080 Ti | 4x8GB (32GB) DDR4 | Windows 10 Pro 64-bit ver. 2H02 | Acer Predator XB271HU
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Fallout 3 / New Vegas 0.278
vamp
Memory bug is not a bug and it do not change anything, except stuttering and performance issues. But i don't know if NV works or not on win10. Wait, maybe someone tells about win10 compatibility.
OrmrSnaethorsen
It's not possible without source code and with modded games.
Memory bug is not a bug and it do not change anything, except stuttering and performance issues. But i don't know if NV works or not on win10. Wait, maybe someone tells about win10 compatibility.
OrmrSnaethorsen
It's not possible without source code and with modded games.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *master*
- Posts: 136
- Joined: 08 Nov 2012, 15:24
Re: Fallout 3 / New Vegas 0.278
New Vegas on Windows 10 worked fine up until recently. Nvidia made a driver update, 370.xx, which moved their drivers over to the new version of Windows's display driver model included in the "Anniversary Update". However, something done by Oblivion/Fallout 3/New Vegas while the game is loading isn't compatible with how the new WDDM works and causes it to crash, which Nvidia claims they can't fix.
_________________
Try my mods! | Resonant ENB for Dragon's Dogma | IAXE2 for Fallout 4 | Luminous ENB for Skyrim SE
Try my mods! | Resonant ENB for Dragon's Dogma | IAXE2 for Fallout 4 | Luminous ENB for Skyrim SE
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Fallout 3 / New Vegas 0.278
Good to know for some folks. But it's purely driver bug which can be fixed. Games can't just do not work because of changes in drivers like "new better drivers, old sucks". OS difference, CPU incompatibility - can do that, but in all other cases it's lie.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 41
- Joined: 03 Feb 2015, 02:25
Re: Fallout 3 / New Vegas 0.278
I've seen mention of this in several places now, but I haven't come across any issues like that.roxahris wrote:New Vegas on Windows 10 worked fine up until recently. Nvidia made a driver update, 370.xx, which moved their drivers over to the new version of Windows's display driver model included in the "Anniversary Update". However, something done by Oblivion/Fallout 3/New Vegas while the game is loading isn't compatible with how the new WDDM works and causes it to crash, which Nvidia claims they can't fix.
I'm running Windows 10 Pro, 64-bit, with the latest Nvidia driver for my 980Ti (currently 373.06)
and all games, including Fallout New Vegas and Oblivion are still running as well, if not better, than they always have.
_________________
Intel i7 8086k | Nvidia GTX 1080 Ti | 4x8GB (32GB) DDR4 | Windows 10 Pro 64-bit ver. 2H02 | Acer Predator XB271HU
Intel i7 8086k | Nvidia GTX 1080 Ti | 4x8GB (32GB) DDR4 | Windows 10 Pro 64-bit ver. 2H02 | Acer Predator XB271HU
-
Offline
- Posts: 3
- Joined: 18 May 2016, 18:48
Re: Fallout 3 / New Vegas 0.278
New Vegas Anti Crash beta fixes the issue with Win 10 Anniversary Update and latest drivers. Get it on the Nexus: http://www.nexusmods.com/newvegas/mods/53635/?