The Elder Scrolls Skyrim SE (SSE)
Graphic mod ENBSeries 0.310
Added time of the day, interior and exterior detection. Fixed bug with not worked adaptation.
Also changed values of [ADAPTATION] category of enbseries.ini, they were wrong.
Bug with hotkeys still unfixed. Time of the day detection may fail in certain conditions (wait till Bethesda stop making patches).
Added support of loading multiple plugins (.dllplugin extention) from "enbseries" folder. Previously they were loaded as proxy only and one file.
TES Skyrim SE 0.310
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TES Skyrim SE 0.310
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Re: TES Skyrim SE 0.310
Hi Boris, thanks for the update.
Adaptation seems to be working now, and also time of day, but Interior detection does not seem to be working. i.e. Interior Factor remains at 0 even when inside an interior. Is this working correctly for you?
Adaptation seems to be working now, and also time of day, but Interior detection does not seem to be working. i.e. Interior Factor remains at 0 even when inside an interior. Is this working correctly for you?
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Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
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Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
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Re: TES Skyrim SE 0.310
tapioks
Thanks, found what's the problem
Thanks, found what's the problem
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Re: TES Skyrim SE 0.310
Version updated without changes, download again
Fixed interior factor.
Fixed interior factor.
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Re: TES Skyrim SE 0.310
Great work thank you Boris.
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Win 10 64, Intel i7 5820K @ 4.2, GTX 970 4gig, 16 gb DDR 4 ram, Asus Xonar D2X, dual Acer T232HL IPS LED Monitors, One 27" IIyamma pro X82783HSU, 2 TB HD + 3x 128gb + 1x 250gb+ 1 500gb SD drives.
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Re: TES Skyrim SE 0.310
Hey Boris, I had a quick question. Does SSE have all the same parameters as FO4? So shaders written for FO4, should be able to be interchanged for here? and then adjusted for the look we want.
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Re: TES Skyrim SE 0.310
Hi Boris,
Another little bug report (I think). There seems to be a difference in how the ENB post-processing is rendered in 1st person vs. 3rd person. ENB is enabled in all shots below; note the changes in the color of the sky in the first set of pictures, and the difference in the shadow darkness/contrast in the other set of pictures. Everything generally appears more 'muted' in 3rd person...
Another little bug report (I think). There seems to be a difference in how the ENB post-processing is rendered in 1st person vs. 3rd person. ENB is enabled in all shots below; note the changes in the color of the sky in the first set of pictures, and the difference in the shadow darkness/contrast in the other set of pictures. Everything generally appears more 'muted' in 3rd person...
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Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
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Re: TES Skyrim SE 0.310
You're a hero, Boris!