TES Skyrim v0.102 Tatsudoshi

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Joined: 31 Dec 2011, 09:10

Re: TES Skyrim v0.102 Tatsudoshi

Good News.

Other than the iffy fog visuals on level change it seems fine with the 102 update, i have upped my graphics to ULTRA (previously on high and really jerky) on everything and it is smooth inside and outside, cant believe it! Well done Boris.

My specs aren't that fancy either:
Core 2 Duo Wolfdale 8400 at 3Ghz and 4 gigs ddr2 ram and Nvidia GTX 275, all stock , no overclocking, on Windows 7 64bit

Dont know why you have been able to do something that programmers paid a fortune cant do.

thanks again
Conrad

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Re: TES Skyrim v0.102 Tatsudoshi

Flow
As for me, these screens are not from correctly tweaked mod or from vanilla game. May be i don't understand?
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Re: TES Skyrim v0.102 Tatsudoshi

Is it possible... nah it can't be... I didn't press shift+F12?
New screens! (without a lighting, what should I change?)
http://cloud.steampowered.com/ugc/61497 ... 7A0003F07/
http://cloud.steampowered.com/ugc/61497 ... 94AB0802F/
http://cloud.steampowered.com/ugc/61497 ... E81A60A9B/

I think it looks better now. But as you can see in the third picture, there's something wrong with my days. And my nights aren't dark enough I think. What should I try to change.
I really think ENB is on now. It looks much better (lighting, shaders) and more realistic after I press shift+F12

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Re: TES Skyrim v0.102 Tatsudoshi

when i use this the game crashes instantly to desktop, only the anti freeze version works for me(i do have the latest update)

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Re: TES Skyrim v0.102 Tatsudoshi

Steam protection? Crack this shit
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Re: TES Skyrim v0.102 Tatsudoshi

i am :ugeek:

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Re: TES Skyrim v0.102 Tatsudoshi

Подскажите, какие параметры отвечают за темноту ночи?

Tell me please, what parameters are responsible for the darkness of the night?

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Re: TES Skyrim v0.102 Tatsudoshi

[Ork]
AmbientLightingIntensityNight, DirectLightingIntensityNight, DetectorLevelCurve, DetectorLevelNight и еще кое-что из enbeffect.fx настроек по adaptation. На всякий случай скопирую недописанную документацию, может будет полезно:

[NIGHTDAY]
DetectorDefaultDay=(false, true)
When set to true, then Day mode parameters will be set if detector will fail to read values, for example at game loading screen.

DetectorLevelDay=0.65
Amount of sky brightness which turn on Day mode completely. If sky brightness set by game is less than this value, interpolation will be done between Day and Night parameters.

DetectorLevelNight=0.12
Same as DetectorLevelDay, but lower sky intensity detected as Night. If value is lower than this one, no changes will be applied, just night.

DetectorLevelCurve=0.8
Factor of non linear interpolation between day and night mode. If value is set to 1, then linear interpolation applied. If lower than 1, then night will be closer to day mode which is good for rainy weather. If greater than 1, then night mode properties will have more priority and rainy weather will be too dark.

Notice
If you think that nights and days are chaning very fast, first of all try to increase DetectorLevelCurve value. In most cases vanilla TES Skyrim have sky brigtness for day time between 0.65 and 0.78. For night it’s varies from 0.11 till 0.28. For rainy weather somewhere near 0.4. In the interrior scenes this value may have abnormal values, because time of the day not changes, in version of ENBSeries 0.102 or lower, interrior is not detected separately.


Pimp Daddy White Boy
I don't understand, game is cracked (or not a steam version) and mod still not works?
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Re: TES Skyrim v0.102 Tatsudoshi

i made a new benchmark a few posts after this
Last edited by raystyle on 07 Jan 2012, 16:39, edited 1 time in total.

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Re: TES Skyrim v0.102 Tatsudoshi

Доброго дня!
Имею на борту HD 3870 512 Mb.
Собираюсь поставить Ваш "мод" для исправления отсутствия отображения эффектов огня, паутин и т.п., полное улучшение качества картинки настораживает - для меня важнее оставить производительность на высоком уровне.
Можете ли посоветовать параметры конфигурации (возможно готовый файл) для моих "запросов".
Будет ли работать Ваш мод совместно с skse скриптами (запуск игры через skse_loader.exe, установлен "TESV ACCELERATION LAYER")?
Заранее благодарен за помощь и восторгаюсь умением исправлять недоработки гейм дэвов :)

p.s. УЖЕ установил, конфигурирую под себя: хотелось бы сделать меньше насыщенности цвета и отрегулировать качество/производительность
Last edited by kpox on 07 Jan 2012, 17:05, edited 1 time in total.
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