Ohw... i actualy used it here:
http://www.nexusmods.com/saintsrow4/mod ... w%3D&pUp=1
and it worked just fine to correct colors and stuff like that.
If its against your will ill take it out and make or seach an alternative
[Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpass.fx
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
Seem like there are still some errors :/ some people reported me the the fate effect wile waiting dosnt work. Predator Vision by Gopher dosnt work also. I tested it and its really an error of this effect. Any way to fix this? cause i rally like this effect
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
Such things are imagespace modifiers that (should) be done in enbeffect.fx, so I'm unsure why a postpass could affect this...?
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
nvm... mistake by meMarty McFly wrote:Such things are imagespace modifiers that (should) be done in enbeffect.fx, so I'm unsure why a postpass could affect this...?
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
Is possible to transfer only some features of this shader to an already existing custom enbeffectpostpass.fx file ???
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Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
This is wonderful and a step in the right direction, thank you! Is there a way to make a master postpass file with some these features from reshade?
AdaptiveSharpen
Border
Clarity
DPX Cineon
FakeHDR
GaussianBlur
LUT....I would like a secondary
MagicBloom
Reinhard
Sepia
Tonemap
Vibrance
AdaptiveSharpen
Border
Clarity
DPX Cineon
FakeHDR
GaussianBlur
LUT....I would like a secondary
MagicBloom
Reinhard
Sepia
Tonemap
Vibrance
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i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
I guess... i already ported some of them to my "in current use" enbeffect.fx. But some of the Reshade shader look like black coding magic to me lol. (yee i am a noob). Tho i might ship them to my Postpass. Want a copy when i am done?evok99 wrote:This is wonderful and a step in the right direction, thank you! Is there a way to make a master postpass file with some these features from reshade?
AdaptiveSharpen
Border
Clarity
DPX Cineon
FakeHDR
GaussianBlur
LUT....I would like a secondary
MagicBloom
Reinhard
Sepia
Tonemap
Vibrance
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
I would be very grateful if someone with experience in shader codes could help me. I'm trying to put only the color correction resources (Hue, Saturation, Expossure, Global........) from Lightroom in my custom enbeffectpostpass.fx but I really don't how to work with it... If someone can help me I would add on Discord...... ( and of course I would give all the credits to the right persons when I update my preset).
_________________
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
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Re: [Skyrim SE / Fallout 4] Lightroom + Unsharp Mask postpas
Adyss wrote:Oh my gosh, yes please!evok99 wrote:This is wonderful and a step in the right direction, thank you! Is there a way to make a master postpass file with some these features from reshade?
AdaptiveSharpen
Border
Clarity
DPX Cineon
FakeHDR
GaussianBlur
LUT....I would like a secondary
MagicBloom
Reinhard
Sepia
Tonemap
Vibrance
I guess... i already ported some of them to my "in current use" enbeffect.fx. But some of the Reshade shader look like black coding magic to me lol. (yee i am a noob). Tho i might ship them to my Postpass. Want a copy when i am done?
_________________
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz
i5-6600k -- Nvidia GTX 970 -- 16Gb ram @3200mhz