The good news, is that I've got pretty much all of it's enbeffect.fx ported and compiling on Oblivion. Trouble is, the default values for the adjustable variables are complete wank. It's all dark, blurred and washed out. See for yourselves.
![Image](https://s2.postimg.org/agxno1aat/enb2017_4_11_17_59_22.jpg)
Here's the current incarnation of the script (v5): https://pastebin.com/1qdLSgi8
So many damn variables to slog through. Eugh.
Final Edit: Thanks to fellow users telling me how to work with the temp vars, I've got it looking pretty damn nice. Here is the final version of the enbeffect.fx: https://pastebin.com/6Fzqq0uy