TES Skyrim SE 0.325

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Re: TES Skyrim SE 0.325

Version updated, download again
Fixed aurora borealis handled as fire. Added speedhack parameter to enblocal.ini to increase performance (can be useful for people who dont use ssao at all, not mine, not game one).
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Re: TES Skyrim SE 0.325

Boris,

Now Sky gradient stopped to work....... Returning to the previous 0.325 it works again.....

EDIT: Not only Sky gradient, but also other sky parameters like clouds, Sun intensity, etc.... stopped too, with newest 0.325.
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Re: TES Skyrim SE 0.325

I can concur. All sky parameters do not function on latest version

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Re: TES Skyrim SE 0.325

rwillia157 wrote:I can concur. All sky parameters do not function on latest version
Same here.

On a side note, SSAO/IL working as it should with 0x080000F5 profile and forced AFR, 1.0 scales, 2x1080Ti, no artefacts.
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Re: TES Skyrim SE 0.325

Okay, it appears on both versions of .325 for me that sky settings do not work at all as well as TOD Factors SSAO works great as long as I keep IL low. Get odd shimmer otherwise.
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Re: TES Skyrim SE 0.325

thanks for the update Boris.
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Re: TES Skyrim SE 0.325

Version updated, download again
Fixed that reported sky problem.
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Re: TES Skyrim SE 0.325

Thank you.
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Re: TES Skyrim SE 0.325

thanks.
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Re: TES Skyrim SE 0.325

Boris, please add a parameters for the environment fog control in the SSE version. Now, without a multi weathers support, you can easily end with something like this:

Image

Every weather looks good, but one, foggy weather not (btw it's a weather from the NAT mod), and suddenly it turns out, that all these parameters for the sky are useless without a fog control. You can't lower the intensity of the gradient or change the clouds color, you are forced to use default values, because you can't change the intensity of the fog :(
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