Is there anyway to avoid, or reduce, the odd transparency issues with water and SSAO, where the texture of the river/lake bed seems to sit on the water surface?
Great captures everyone, some very impressive stuff.
TES Skyrim
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Re: TES Skyrim
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2500k @4.3ghz - GTX670 - 8GB 1600mhz RAM - Win7 64bit
2500k @4.3ghz - GTX670 - 8GB 1600mhz RAM - Win7 64bit
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Re: TES Skyrim
Happyken: Where can I download your config?
TAZ: Where can I download your config?
Also, When I use the wrapper version, I can not use any video recording software.. Anyone knows how to fix this perhaps?
TAZ: Where can I download your config?
Also, When I use the wrapper version, I can not use any video recording software.. Anyone knows how to fix this perhaps?
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
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Ronnie Stormly Ree
Animator on Hitman 2016
My Skyrim ENB
My Gaming youtube Channel
My Animation youtube Channel
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Re: TES Skyrim
@kalicola: Try the injector version?
@happyken: Which mod is that blue glowing armor?
@happyken: Which mod is that blue glowing armor?
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English isn't my native language
CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB
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Re: TES Skyrim
:|
Last edited by DogStar on 04 Jun 2012, 10:14, edited 1 time in total.
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Re: TES Skyrim
DogStar>>>
Awesome work my friend
Awesome work my friend
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Re: TES Skyrim
The second part and the last one.
Trillville>>>
Thanks mate love your latest screens too , as always you have one of most atmospheric settings and pictures .
I did nothing special it's just combination of SGSSAAx2 ingame AAx2 , the highest texture filtering in driver settings with Matso's bokeh DOF .
T.A.Z>>>
Your pics/settings look very good and I like the feel of your preset because it reminds me my ENB.
Keep it up and I am sure your finished version will be one of the Best presets out there.
EvoFq3o0>>>
I tried to adjust LOD bias to make it sharper but I didn't liked the result and left it at default settings other than that "it's just combination of SGSSAAx2 ingame AAx2 , the highest texture filtering in driver settings with Matso's bokeh DOF " and nothing more .
DogStar>>>
Awesome work my friend !!!
Midhras>>>
Thank you Midhras I trying to encourage new members to do their best while taking pics or tweaking ENB, but we both know you don't need it, you already can do very beautiful composition and and lots of peoples love your work including me of course so keep it coming my friend.
theradikal11>>>
Thanks mate, love your work very much, and just adore your enthusiasm, you are one of the most dedicated members in this forum and I really appreciate it my friend your work deserves much more recognition then you have right now and it's truly sad .
Trillville>>>
Thanks mate love your latest screens too , as always you have one of most atmospheric settings and pictures .
I did nothing special it's just combination of SGSSAAx2 ingame AAx2 , the highest texture filtering in driver settings with Matso's bokeh DOF .
T.A.Z>>>
Your pics/settings look very good and I like the feel of your preset because it reminds me my ENB.
Keep it up and I am sure your finished version will be one of the Best presets out there.
EvoFq3o0>>>
I tried to adjust LOD bias to make it sharper but I didn't liked the result and left it at default settings other than that "it's just combination of SGSSAAx2 ingame AAx2 , the highest texture filtering in driver settings with Matso's bokeh DOF " and nothing more .
DogStar>>>
Awesome work my friend !!!
Midhras>>>
Thank you Midhras I trying to encourage new members to do their best while taking pics or tweaking ENB, but we both know you don't need it, you already can do very beautiful composition and and lots of peoples love your work including me of course so keep it coming my friend.
theradikal11>>>
Thanks mate, love your work very much, and just adore your enthusiasm, you are one of the most dedicated members in this forum and I really appreciate it my friend your work deserves much more recognition then you have right now and it's truly sad .
Last edited by Gionight on 01 Jun 2012, 20:31, edited 1 time in total.
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Re: TES Skyrim
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Re: TES Skyrim
Gionight... A staggering and unique selection of captures once again
theradikal11... Hollywood 2.0 is looking very tasty indeed.
theradikal11... Hollywood 2.0 is looking very tasty indeed.
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Re: TES Skyrim
@Gionight
Thanks. SGSS and 2x MSAA definitely cuts down on the blur. I've also noticed that reducing bloom can help improve the quality of textures.
And that screen of the horse jumping over the water is awesome
@Dogstar
I think the water transparency is linked with SSAO strength. However, if you go back to the .110 wrapper, you'll notice that SSAO is handled differently and makes the water look a bit better.
@Cruncher
Thanks!
@Midhras
I think the key with trees is balancing direct lighting so you don't get that weird glowing of the alpha-map or whatever. Also, a generous amount of AO can help make them look more "full," but at the cost of some smudginess in the distance.
Thanks. SGSS and 2x MSAA definitely cuts down on the blur. I've also noticed that reducing bloom can help improve the quality of textures.
And that screen of the horse jumping over the water is awesome
@Dogstar
I think the water transparency is linked with SSAO strength. However, if you go back to the .110 wrapper, you'll notice that SSAO is handled differently and makes the water look a bit better.
@Cruncher
Thanks!
@Midhras
I think the key with trees is balancing direct lighting so you don't get that weird glowing of the alpha-map or whatever. Also, a generous amount of AO can help make them look more "full," but at the cost of some smudginess in the distance.