Folks, check attached version for peformance in areas with many objects visible and if it have some visual glitches, crashes?
EDIT: file deleted
TES Skyrim SE 0.343
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.343
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Re: TES Skyrim SE 0.343
I gained 2 fps when looking at Riverwood from the bridge. No issues so far.
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Any chance of skylighting being ever added for sse btw? Trees look like shit without it.
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Any chance of skylighting being ever added for sse btw? Trees look like shit without it.
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Re: TES Skyrim SE 0.343
With that version I did gain a couple FPS, and the startup time was only around 5 seconds (almost as fast as unmodded game).
The only issue I have found so far is that SSS does not appear to have any visible effect in that test version.
The only issue I have found so far is that SSS does not appear to have any visible effect in that test version.
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Re: TES Skyrim SE 0.343
7 seconds to see the B$ logo.
1 or 2 fps gain at (cow tamriel 0,-15) facing south looking at the rock wall.
No SSS skin effect.
The LENSLFARE_GAME setting control no effect but show some game lens effect. The ENB Lens still worked.
1 or 2 fps gain at (cow tamriel 0,-15) facing south looking at the rock wall.
No SSS skin effect.
The LENSLFARE_GAME setting control no effect but show some game lens effect. The ENB Lens still worked.
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AMD R9 6900HX, 16GB DDR5-4800
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Re: TES Skyrim SE 0.343
Version updated, download again
Increased performance when many objects visible in camera to make as little influence as possible of UseOriginalObjectsProcessing parameter state. I doubt there is something else to optimize on cpu side of the mod itself.
Please report any new issues, can be crashes or driver restart, weird flickering which didn't happen before, black objects, etc. But please do not report false bugs from the game, like flicker when fps is over 200, water flickering at some camera angles and other things which occur without mod installed.
Increased performance when many objects visible in camera to make as little influence as possible of UseOriginalObjectsProcessing parameter state. I doubt there is something else to optimize on cpu side of the mod itself.
Please report any new issues, can be crashes or driver restart, weird flickering which didn't happen before, black objects, etc. But please do not report false bugs from the game, like flicker when fps is over 200, water flickering at some camera angles and other things which occur without mod installed.
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Re: TES Skyrim SE 0.343
Yup thirded, SSS skin effect broken ATM.
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Re: TES Skyrim SE 0.343
SSS works fine for me.
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Re: TES Skyrim SE 0.343
Do you guys have textures that support SSS? Otherwise you won't see the effect.xirangeix wrote:Yup thirded, SSS skin effect broken ATM.
EDIT: SSS works fine. Updated to the latest ENB version and checked.
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Re: TES Skyrim SE 0.343
I think i found a bug:
FogCurveMultiplier changes waterfalls and steam effects brightness. (not smoke from fire)
And it seems other Fog parameters under "Environment " need to be checked too.
FogCurveMultiplier changes waterfalls and steam effects brightness. (not smoke from fire)
And it seems other Fog parameters under "Environment " need to be checked too.
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Re: TES Skyrim SE 0.343
Anubis
You mean previous versions dont have this?
You mean previous versions dont have this?
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