[HLSL CODE] 3D LUT
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- *master*
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Re: [HLSL CODE] 3D LUT
WOW! Thanks , Adyss! You're really a lifesaver!
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PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
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Re: [HLSL CODE] 3D LUT
Youre welcomephoenixfabricio wrote:WOW! Thanks , Adyss! You're really a lifesaver!
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- *blah-blah-blah maniac*
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Re: [HLSL CODE] 3D LUT
Maybe somebody can help me ? Maybe you Adyss would be so nice ? - I started using your solution for a multi Luts (big thanks for it ), for Skyrim LE and FNV and have one question. Is there any UIWidget, or any other solution, that lets you display a names in the UI, not a numbers, when you are switching the Lut bitmaps ?
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: [HLSL CODE] 3D LUT
I think the best ways to manage it is by either doing it by teknique or by adding an photo with a list and a number ingame. I can show you how to do both some time this weekendGuzio wrote:Maybe somebody can help me ? Maybe you Adyss would be so nice ? - I started using your solution for a multi Luts (big thanks for it ), for Skyrim LE and FNV and have one question. Is there any UIWidget, or any other solution, that lets you display a names in the UI, not a numbers, when you are switching the Lut bitmaps ?
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- *blah-blah-blah maniac*
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Re: [HLSL CODE] 3D LUT
Thanks in advance It's just a cosmetic effect, was thinking that this is something simple like : if LUTSwitch==3, UIName="My LUT Bitmap 03"
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: [HLSL CODE] 3D LUT
I think i have something you gonna like.. ill make it an .fxh and post here
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Re: [HLSL CODE] 3D LUT
Apologies for bumping.
Was there a way to associate LUTs using names rather than numbers in the UI?
Was there a way to associate LUTs using names rather than numbers in the UI?
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- *blah-blah-blah maniac*
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Re: [HLSL CODE] 3D LUT
This is not possible cause hlsl variables (shader language) do not allow multiple names of any kinds.
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Re: [HLSL CODE] 3D LUT
Is this LUT code exclusive for Skyrim and Fallout or also can be used for GTA 5 ENB ?
EDIT: Nevermind. Applied the code on GTA5 enbeffect.fx and it worked!
EDIT: Nevermind. Applied the code on GTA5 enbeffect.fx and it worked!
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Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
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Re: [HLSL CODE] 3D LUT
Hi everyone
Iam trying to include code into my file and after I will create a enb preset for this great game)
I need some help to implement 3dlut code into Fallout: New Vegas ENB.
I want a switch in UI to activate/deactivate a lut, and then use 3 separate 3dluts for DNI in 1024^32 size: LUT_Day, LUT_Night, LUT_Int.
Can someone look into my enbeffects file and check the code its correct or not, I only created LUT texture helper and LUT function sections. Need a UI section but dont know how to add this.
It’s a 5 min time from people that know how to do it)
https://drive.google.com/drive/folders/ ... sp=sharing
Iam trying to include code into my file and after I will create a enb preset for this great game)
I need some help to implement 3dlut code into Fallout: New Vegas ENB.
I want a switch in UI to activate/deactivate a lut, and then use 3 separate 3dluts for DNI in 1024^32 size: LUT_Day, LUT_Night, LUT_Int.
Can someone look into my enbeffects file and check the code its correct or not, I only created LUT texture helper and LUT function sections. Need a UI section but dont know how to add this.
It’s a 5 min time from people that know how to do it)
https://drive.google.com/drive/folders/ ... sp=sharing