As you can see,the reflection effect's range in this video is very big
https://www.youtube.com/watch?v=jKWjC3Qyp5M
https://imgur.com/GDdxs8e
I am using NLVA enb and I already set reflectionAmount=4,but the effect range is not as big as the one in video,so how to expand the reflection and make more objects to reflect?
Another question,please excuse me 一w一... How to increase the reflection image's resolution and make it look more clear?
Does anyone know the answers?Thank you guys so much!
I have 2 question about enb reflection effect of skyrim!
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Re: I have 2 question about enb reflection effect of skyrim!
Reflection is long always, but it's not so well visible because it's amount is grabbed from texture and parameter for each object which define amount of specular and glosiness. So you have to modify that value (via texture at least) to see.
Resolution are these parameters SizeScale, SourceTexturesScale. If they are 1, then resolution is maximum for both output and input. There is a glossiness and bluriness by filter too.
Resolution are these parameters SizeScale, SourceTexturesScale. If they are 1, then resolution is maximum for both output and input. There is a glossiness and bluriness by filter too.
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Re: I have 2 question about enb reflection effect of skyrim!
OK! I will change some values to see what will happen,thank you so much!ENBSeries wrote:Reflection is long always, but it's not so well visible because it's amount is grabbed from texture and parameter for each object which define amount of specular and glosiness. So you have to modify that value (via texture at least) to see.
Resolution are these parameters SizeScale, SourceTexturesScale. If they are 1, then resolution is maximum for both output and input. There is a glossiness and bluriness by filter too.