TES Skyrim SE
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- *master*
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Re: TES Skyrim SE
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| Intel NVMe | AMD 3900x | XFX 6800 | LG VA |
| Intel NVMe | AMD 3900x | XFX 6800 | LG VA |
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Re: TES Skyrim SE
Still wrapping up a few loose ends, but here is a recent shot of my farmhouse combo by various artists and myself:
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Re: TES Skyrim SE
So, do we need the Particle Patch for ENB by Mindflux with the latest version of ENB?
There's been a bit of chat about it on skyrimmods but I'd love to get a confirmation from yours truely here
There's been a bit of chat about it on skyrimmods but I'd love to get a confirmation from yours truely here
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE
It will probably cause issues here and there before I have time to go through everything with the latest binary.
If you or anyone else comes across any issues I'd love here about them already.
If you or anyone else comes across any issues I'd love here about them already.
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Re: TES Skyrim SE
mindflux wrote:It will probably cause issues here and there before I have time to go through everything with the latest binary.
If you or anyone else comes across any issues I'd love here about them already.
That was quick! Thanks for the reply
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE
Great pics fellas
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE
How do I get rid of that ground ambient occlusion/shadow of enb that moves with me with a 2m radius?
Deactivating enb ambient occlusion just shrinks it, but doesn't deactivate it.
Rudy enb 3.4.2 / enb 3.4.5
Deactivating enb ambient occlusion just shrinks it, but doesn't deactivate it.
Rudy enb 3.4.2 / enb 3.4.5
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE
Pfuscher
Game AO perhaps?
Have you tried deactivating AO, saving it and then restarting Skyrim. I'm not sure how AO is done these days, but not long ago you needed to restart the game to make the effects either truly activate or deactivate. At least that's what I remember, but I might be wrong.
Game AO perhaps?
Have you tried deactivating AO, saving it and then restarting Skyrim. I'm not sure how AO is done these days, but not long ago you needed to restart the game to make the effects either truly activate or deactivate. At least that's what I remember, but I might be wrong.