TES Skyrim SE 0.343
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.343
I have found what is the problem with lens flares of the game, it's not optimization issue, but shader compilation skipping. Regarding better performance of previous versions, just forget it, they are incompatible with other software like Afterburner. The only matter is stability now, if current release is good, then okay, i'll keep it.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *master*
- Posts: 177
- Joined: 08 Nov 2016, 15:18
- Location: Brazil
Re: TES Skyrim SE 0.343
The only workaround I found to avoid problems with blood (Vanilla and Enhanced Blood Textures ) is reducing epidermal and subdermal amount and mix on Subsurface Scaterring settings. Sadly it will decrease the quality of the effect but I'm afraid there's no other solution by now....jadelouis wrote:Does anyone know how to fix blood issues? I didn't use any blood mod just vanilla blood. :|
https://imgur.com/a/2U4varR
https://imgur.com/a/0T6Hzq7
_________________
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
-
Offline
- Posts: 7
- Joined: 02 Jun 2018, 02:09
Re: TES Skyrim SE 0.343
phoenixfabricio wrote:The only workaround I found to avoid problems with blood (Vanilla and Enhanced Blood Textures ) is reducing epidermal and subdermal amount and mix on Subsurface Scaterring settings. Sadly it will decrease the quality of the effect but I'm afraid there's no other solution by now....jadelouis wrote:Does anyone know how to fix blood issues? I didn't use any blood mod just vanilla blood. :|
https://imgur.com/a/2U4varR
https://imgur.com/a/0T6Hzq7
or bDisableAllGore=1 under [General] in Skyrim.ini.... :?
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.343
Version updated, download again
Fixed blood decals.
Fixed blood decals.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *master*
- Posts: 177
- Joined: 08 Nov 2016, 15:18
- Location: Brazil
Re: TES Skyrim SE 0.343
Thanks Boris!
And I would like to ask: Do you believe that those weird shadows in SE grass will be fixed in some moment ?
And I would like to ask: Do you believe that those weird shadows in SE grass will be fixed in some moment ?
_________________
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.343
No idea what you mean and i dont want to touch shadows at all.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *master*
- Posts: 177
- Joined: 08 Nov 2016, 15:18
- Location: Brazil
Re: TES Skyrim SE 0.343
All right!
But What I mean is that Skyrim SE has a weird shadow pattern for the grass that is not found in Old Skyrim . Its like the grass can't interact with the lighting correctly and you can find shadows on grass when shadows shouldnt be there (even with bShadowsOnGrass=0). We can see it a lot in Whiterun Tundra.
But What I mean is that Skyrim SE has a weird shadow pattern for the grass that is not found in Old Skyrim . Its like the grass can't interact with the lighting correctly and you can find shadows on grass when shadows shouldnt be there (even with bShadowsOnGrass=0). We can see it a lot in Whiterun Tundra.
_________________
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
-
Offline
- Posts: 7
- Joined: 02 Jun 2018, 02:09
Re: TES Skyrim SE 0.343
Thank you for updating the version fix blood,I tested a few hours blood and SSS still have bug on body.
-
Offline
- Posts: 2
- Joined: 30 May 2018, 08:04
Re: TES Skyrim SE 0.343
same here. The blood texture bug still there for me as well with the latest binary.jadelouis wrote:Thank you for updating the version fix blood,I tested a few hours blood and SSS still have bug on body.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.343
I dont have it. https://imgur.com/a/PWjIObz
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7