Good work Nico, my outlines are now gone too and the shading is better. Yes, the seams could be improved with some effort but it's not worth it, you don't notice them unless you go pixel-peeping.
If it's fine with you I'll add these to the SSE patch.
Skyrim particle patch for ENB
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42
-
Offline
- Posts: 17
- Joined: 09 Jun 2013, 21:13
- Location: Wiwiland, France
Re: Skyrim particle patch for ENB
@Mindflux : That's the point. Sharing our work is the purpose, right ? AFAIR, some of my fixes are already in your pack, and I may already be in your credits... Enjoy !
-
Offline
- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42
Re: Skyrim particle patch for ENB
Very true - fixing something for the benefit of just one user would be kinda a wasted opportunity Thanks!
-
Offline
- Posts: 6
- Joined: 21 Jun 2018, 22:33
Re: Skyrim particle patch for ENB
Yes the effect is from Wet & Cold. If I would know how to do it, I would do it on my own.mindflux wrote:Isn’t that effect specific to Wet & Cold, though? Or is there a breathing effect in the vanilla game now too?
Moreover, is it possible to change the snow storm effect? It is pretty annoying to have glowing snow in the night. I used Real Snow HD 2k that contains the snow effect. https://www.nexusmods.com/skyrimspecial ... mods/15957
In vanilla it is pretty much the same..
-
Offline
- Posts: 17
- Joined: 09 Jun 2013, 21:13
- Location: Wiwiland, France
Re: Skyrim particle patch for ENB
SE again. Frozen Chaurus don't like parallax. Here again, flickering green/red on the part used as a stand :
And here's the fix : http://host.conseiljedi.com/~nico/Skyri ... s%20Fix.7z
And here's the fix : http://host.conseiljedi.com/~nico/Skyri ... s%20Fix.7z
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: Skyrim particle patch for ENB
Am I wrong or are your awesome fern meshes not available for SE as download Mindflux?
Would be cool
Would be cool
-
Offline
- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42
Re: Skyrim particle patch for ENB
Baender
Thanks for the further info. I'll look into those effects next, it should be possible to improve the situation.
Nico coiN
Thanks, absolutely awesome stuff again. Added these to the patch as well. I hope it's fine that I borrowed the screenshots too for the first page?
Pfuscher
Good point, thanks - added the fern meshes for SSE as well. At some point I was actually working with completely new fern models but like so often, lost interest. I think I got two or three different species done, here's one of them in full bloom (all green with no dry leaves):
Also started working on new stone cairns but those too went into the bin due to not matching anything else in the game (stylistically):
Not as high-poly as it seems.
Thanks for the further info. I'll look into those effects next, it should be possible to improve the situation.
Nico coiN
Thanks, absolutely awesome stuff again. Added these to the patch as well. I hope it's fine that I borrowed the screenshots too for the first page?
Pfuscher
Good point, thanks - added the fern meshes for SSE as well. At some point I was actually working with completely new fern models but like so often, lost interest. I think I got two or three different species done, here's one of them in full bloom (all green with no dry leaves):
Also started working on new stone cairns but those too went into the bin due to not matching anything else in the game (stylistically):
Not as high-poly as it seems.
-
Offline
- *blah-blah-blah maniac*
- Posts: 506
- Joined: 02 Aug 2013, 23:06
- Location: New Hampshire, US
Re: Skyrim particle patch for ENB
Both of those look awesome Mindflux. I think you should retexture and remesh the entire game
I still use your original ferns and clover ... and sometimes your grass depending on which grass mod I am using.
In Skyrim Classic though - I have zero interest in SSE.
I still use your original ferns and clover ... and sometimes your grass depending on which grass mod I am using.
In Skyrim Classic though - I have zero interest in SSE.
_________________
Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
Intel Core i9-9900K CPU @ 3.6 GHz // GeForce RTX 2080 Ti VRAM 11GB // Win10 64 and 64GB Ram // Monitor 2560x1440@144
-
Offline
- *blah-blah-blah maniac*
- Posts: 996
- Joined: 02 Jan 2014, 23:38
Re: Skyrim particle patch for ENB
Both pictures look super awesome. Please finish them.
-
Offline
- *blah-blah-blah maniac*
- Posts: 3137
- Joined: 27 Jan 2012, 13:42