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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 10:08 
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Joined: 04 Jan 2012, 20:47
Posts: 73
awesome shots midhras :) love the first snowy one


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Tomoko
 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 13:14 
Hello! I couldn't resist trying out ENB for myself after seeing so many wonderful pictures in this thread. It's a bit too much for my poor laptop, and I've got nothing on you guys (I mean, wow), but it's great fun all the same. Let's see if the Steamcloud allows direct linking:

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This mod and threads like these make me think about building a speedy new PC just to play with it proper! :)


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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 15:52 
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Joined: 20 Mar 2012, 08:37
Posts: 1509
midhras wrote:
First off I want to say that I'll be sad to see you go Unreal Warfare. For me your pictures have been an ever present admonition to try harder. I know you'll still be there at the Nexus, but I'll sorely miss your shots. I hope you keep well.

T.A.Z.: Pity that didn't work out. Thanks for giving it a try though. I'll check out TV's settings once more to see if I get less of a problem there as well.


Talking about trying harder: configuring an ENB to a single shot is easy, but making it work in all circumstances, for all weathertypes, there's the rub. But you all know this.


yep that's a major culprit

Some of my weather lightning tests (exterior)

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you should test your ENB with the weather script for the SKSE http://skse.silverlock.org/ though these are only a very few i made a lot more as there are a lot more lightning conditions.

also to get a good overview is console "set timescale to xxx i use 8000" for a fast tod overview record it as a video and analyze it afterwards ;)

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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 17:39 
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Joined: 13 Apr 2012, 19:27
Posts: 116
Midras, and Joey4, WOW!!

WOW WOW WOW WOW WOW WOW!


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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 18:06 
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Joined: 03 Jan 2012, 17:19
Posts: 214
MetallicAcid wrote:
Midras, and Joey4, WOW!!

WOW WOW WOW WOW WOW WOW!


I will second that! Both your sets are looking marvelous. Keep it up.


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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 18:15 
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Joined: 04 Jan 2012, 18:05
Posts: 154
I just tried TV_ENB, it's some nice work there triville. Really impressive, grats.

The interiors were just a bit too bright for my taste, and without RevampedExteriorFog daytime is a little too washed out, otherwise it's perfect.

Some screenshots with small revamps :

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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 18:20 
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Joined: 03 Jan 2012, 17:19
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Dorak wrote:
I just tried TV_ENB, it's some nice work there triville. Really impressive, grats.

The interiors were just a bit too bright for my taste, and without RevampedExteriorFog daytime is a little too washed out, otherwise it's perfect.

Some screenshots with small revamps :

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Damn. That is ridiculous. I have honestly never checked out anyone else's settings, but that is too nice. I might just have to have a snoop.


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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 18:21 
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Joined: 03 Jan 2012, 17:19
Posts: 214
Just a few more during a bit of play time....

First, some nice sun ray shots that actually show them off a bit (I think)...

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A couple of underwater shots, which I never see any of, though I am using a mod that gets rid of underwater fog...

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I absolutely love this cave...

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A few outdoor shots while testing weather...

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A couple of with some fire...

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And a few leftovers from the past few days...

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Peace.


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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 18:24 
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Quote:
Damn. That is ridiculous. I have honestly never checked out anyone else's settings, but that is too nice. I might just have to have a snoop.


Honestly i don't think this one is from TV_ENB, according to the date i've taken it.

It was probably Superl3 ENB ( btw what's the name now ? ).

Yeah it was looking glorious in interiors, the exteriors were good too, but not at the TV_ENB level. Have to find a way to mix them up.


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 Post subject: Re: TES Skyrim
PostPosted: 05 Jun 2012, 18:46 
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Joined: 25 Feb 2012, 01:30
Posts: 596
Location: Somewhere between the Wastelands and Notepad++
PMind... metallic... thanks!

And PMind, so many good shots in one post... after such a long absence. Incredible.

This one was my favourite though:
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But these two...
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And the underwater shots... all jaw-dropping.



EDIT:
Small question. Say I have my exterior nights set like I want them. But now my interiors are a little too bright. How can I make those darker without installing for instance Mike Fox's darker dungeons, which does just this but makes everything more monochromatic. Is there a way to tweak lighting so that it mainly has it's effect on interiors (houses, dungeons) and not on exteriors, without changing much or anything else?

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More current and archived shots on my Flickr. Selected shots via Flickrock or Fluidr.


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