Fallout 4 0.344

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Re: Fallout 4 0.344

Thanks for thinking of us Boris!

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Re: Fallout 4 0.344

Another note of thanks for the update, Boris. Very much appreciated! :)

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Re: Fallout 4 0.344

Thanks for the update!
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Re: Fallout 4 0.344

Another thanks for the update, much appreciated!
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Re: Fallout 4 0.344

Would it be possible to change bgsm file's settings through ENB for things such as subsurface scattering, specular etc?

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Re: Fallout 4 0.344

No
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Re: Fallout 4 0.344

The Shadows from "Detailed Shadows" are very hard and look out of place when close up, would it be possible to use soft shadows in your Detailed Shadows implementation?
I'm asking because quality would benefit noticeably.

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Re: Fallout 4 0.344

Game already have blurry shadows, i dont know what you want to have by nerfing detailed shadows.
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Re: Fallout 4 0.344

You can clearly see the edges of the shadows are too sharp and due to the fact that they compute more objects they tend to cast more, problem is a lot of the shadows are too hard and look bad when close up.

Images gently provided by ☠ GrimSovereign ☠: https://www.nexusmods.com/fallout4/users/6470317

Using Vanilla Shadows:

https://cdn.discordapp.com/attachments/ ... .15.32.png

Using Detailed Shadows:

https://cdn.discordapp.com/attachments/ ... .22.67.png

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Re: Fallout 4 0.344

Oh, you mean on the belly? They are correct, it's problem of bad lighting code actually. I dont remember how fixed this in old skyrim, but it was something half working, dependent from camera setting. I'll try.
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