TES Skyrim SE 0.352

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Re: TES Skyrim SE 0.352

Thanks for the update. A few minutes ago I've updated my preset with IL set to 65, so the interiors must have to look interesting with the updated binaries :D
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Re: TES Skyrim SE 0.352

Can anybody confirm this bug? Happens with vanilla scars and Northborn and scars of skyrim.

One user wrote :

"This:
https://cdn.discordapp.com/attachments/ ... Shot29.png
goes to this in certain lighting/at certain camera angles:
https://cdn.discordapp.com/attachments/ ... Shot28.png"
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Re: TES Skyrim SE 0.352

Can happen for sure, but without having myself impossible to fix.
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Re: TES Skyrim SE 0.352

Is anyone else experiencing clear underwater world?

https://www.imageupload.co.uk/image/48mK

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Re: TES Skyrim SE 0.352

I dont have underwater issues and it's not tweaked in mod.
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Re: TES Skyrim SE 0.352

yes there is only the tint setting. Ok so thats on my part then. damn what the fuck with these mods. I don#t even have many xD

edit: found it with a facepalm. I deactivated depth of field. This gives underwater a clear look. Thanks for the help !!

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Re: TES Skyrim SE 0.352

Is there a way that the woodfire light affects the grass more realistically? Or is there a mistake on my side?

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Re: TES Skyrim SE 0.352

As i remember, in old skyrim grass do not receive lights, dont know about SE, i better check. In SE it's much harder to do this fix, so i prefer to not touch it.
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Re: TES Skyrim SE 0.352

Yeah, it do not have lighting from point lights at all. I dont know if grass mesh properties can be changed about this, probably yes. But probably too many of them. Also this grass type drawed as indiced for performance reasons, so changing it properties will degrade speed a lot.
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Re: TES Skyrim SE 0.352

Just want to say THANKS boris!
Skylighting working is such a big difference. Glad you managed to get it working after all.
Installed Skyrim SE again yesterday. Looks just as gorgeous as Classic ENB Versions if not better now for me, with all the features i missed that got added the last year.
Only thing missing is water now? But from what i understand you said there are a few thousand shaders for water to go through. So people should unterstand why.
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