TES Skyrim VR 0.354

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Re: TES Skyrim VR 0.354

Well, then it just need regular bloom. I need to do experiments myself to not annoy you with such things. Give me several hours.
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Re: TES Skyrim VR 0.354

Sure, please do. That's always to be welcome if i can also help somehow.

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Re: TES Skyrim VR 0.354

I can't see difference in SkyrimSE using low and high display resolution. Seems only way to test this is in VR.
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Re: TES Skyrim VR 0.354

Yes. Tell me if i can make something to help.
Did you try to see difference with DSR ? I'm asking because SteamVR uses a factor (maybe similar to DSR) to scale the resolution and problem seems to act as if ENB Bloom were not scaling with same factor as this screen resolution...
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Re: TES Skyrim VR 0.354

DSR in SkyrimSE do not exist, so i didnt see bug. But i connected oculus and tested, it's internal shader problem where i compute first downsampled texture for the bloom. Will do update soon.
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Re: TES Skyrim VR 0.354

Version updated, download again
Fixed bloom intensity issue which appear when SteamVR resolution scaling is used.
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Re: TES Skyrim VR 0.354

ENBSeries wrote:Version updated, download again
Fixed bloom intensity issue which appear when SteamVR resolution scaling is used.
Glad that you've managed to find out how to solve this !
Now the ENB presets are sharable from one user to another with no difference whatever resolution they use.
Well done. Thanks.


ENBSeries wrote:DSR in SkyrimSE do not exist, so i didnt see bug.
yes that's right. I was referring to DSR feature in nVidia's display panel.

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Re: TES Skyrim VR 0.354

Hi Boris, Thanks for your work :)
it's possible add multiple weather support for VR version?
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Re: TES Skyrim VR 0.354

Ask Aers if he is wiling to create plugin and to support it by recompiling on game or skse update.
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Re: TES Skyrim VR 0.354

I ported ENB Helper over to Skyrim VR (w/ permission and a bit of help from aers). Please PM me if you are interested and I can send you a copy.
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