blo0d1k
https://imgur.com/a/5lnAlbH no bug for me. Are you really use the most recent version?
TES Skyrim SE 0.363
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.363
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim SE 0.363
Scars bug is fixedENBSeries wrote:Version updated, download again
Fixed bug with scars
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Re: TES Skyrim SE 0.363
Sorry then that spent your time, most likely it is necessary to update the authors of their enb.ENBSeries wrote:blo0d1k
https://imgur.com/a/5lnAlbH no bug for me. Are you really use the most recent version?
all the best!
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- *master*
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Re: TES Skyrim SE 0.363
Hey Boris, the Complex Fire Lights seems not to be working with this mod https://www.nexusmods.com/skyrimspecial ... mods/20654 because no matter what setting i touch (intensity, curve, hit), nothing seems to be changing. I downloaded the ultra textures from LE version first a year ago, and then the SE version was released 2 months ago and i installed it.
I tried using NVT enb for NAT and CFL 2 ENB, but nothing happens.
I tried using NVT enb for NAT and CFL 2 ENB, but nothing happens.
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.363
You won’t see any difference with most fire sources since they already cast light and adding more would only make them too bright. Test with fire related spells, for example.
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.363
Version updated, download again
Fixed bug with decals of ice spells ad something else of similar type.
Fixed bug with decals of ice spells ad something else of similar type.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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- *blah-blah-blah maniac*
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- Joined: 27 Dec 2011, 08:53
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Re: TES Skyrim SE 0.363
Found bug with intensity of fire lights, its too low because i didnt notice one variable is not used in shader. Will be updated a bit later, please do not tweak that parameter yet to not make extremely bright effects.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7