This image is amazing! Please tell me your config and tips on creating such a great shot
Stop Stop Stop this is not by me this isn't even Skyrim it's a Tech Demo for a Next Generation DX11 Engine based on a Physical Lightning Approach by the makers of Final Fantasy (Square Enix).
This is future Realtime Graphics it's a Demo of the Power of the PS4 GFX part (Next Generation Consoles)
I just wanted to Visualize that Gionight with his Setup was very close @ it (Look and Feel) with DX9 and the Creation Engine in combination with ENB without the Feature Set of this Engine
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE
Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard
CruNcher wrote:
Stop Stop Stop this is not by me this isn't even Skyrim it's a Tech Demo for a Next Generation DX11 Engine based on a Physical Lightning Approach by the makers of Final Fantasy (Square Enix).
This is future Realtime Graphics it's a Demo of the Power of the PS4 GFX part (Next Generation Consoles)
I just wanted to Visualize that Gionight with his Setup was very close @ it (Look and Feel) with DX9 and the Creation Engine in combination with ENB without the Feature Set of this Engine
Damn I thought someone had created a truely realistic setting oh well back to the drawing board LOL
More screenshots using Opethfeldt's ENB, this time with SGSAAx4 and 0.5 Negative LOD Bias, it's fairly playable using the 1.02 d3d9.dll, fast mode SSAO.
Runs at about 35-45fps, though I left my Skyrim Realistic Overhaul textures on and kinda ran out of VRAM after 20 or so minutes.