[Skyrim/SSE/AE/FO4] FreeFlyCam plugins

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

I can't play even with an older F4se version (0.6.12). My game always ctd xD.

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

# Fo4 / SSE March update.
SSE: 1.5.73
Fo4: 1.10.130

@modal
Sry, I haven't review the oldrim skse implementation yet.
There could be a conflict between FreeFlyCam and any other skse plugin that also access camera related function or address. I'll ask around if other ppl also experience similar CTDs.
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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Noice. :D

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Thanks for the update :D

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Edit: i finally resolved my issue: after trying another Enb, the problem disappeared, and even after reinstalling the exact same Enb and the szme config, it still worked. The most probable answer is that i had a corrupted file somewhere inside the Enb series or the Enb mod itself.
Now, i still have the issue with the camera gliding when using a controler, but it seems it is a common issue, so i won't panick over this.
Even if no one directly answered to me, the previous posts and the work you made has been useful to help me, so thank you, and also for that excellent plugin ;)

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

kingeric1992 wrote:# Fo4 / SSE March update.
SSE: 1.5.73
Fo4: 1.10.130

@modal
Sry, I haven't review the oldrim skse implementation yet.
There could be a conflict between FreeFlyCam and any other skse plugin that also access camera related function or address. I'll ask around if other ppl also experience similar CTDs.

@kingeric1992

No worries. As long as I remember to open Inventory and close, press TFC key, open Inventory and close, its only about a 10% chance of a crash.

Active SKSE plugins: https://pastebin.com/JyMxNNAp

I disabled SKSE_EnhancedCamera.dll but no difference. Anything else in that list stand out as a potential conflict?

*edit: Poser Hot Key Plus and ScreenshotPad (esp) are ruled out, Not sure what else would access the camera without having to be manually activated.

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

I've loaded every dlls on the list and the crash doesn't occurs.
here's a debug only dll which will write additional info to \Documents\My Games\Skyrim\SKSE\FreeFlyCam.log
(*file removed)
just replaced the original dll.
Last edited by kingeric1992 on 21 Apr 2019, 22:17, edited 1 time in total.
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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

Likes like downloading on enbdev.com is broken.
(Certainly clicking the SE 1.5.73 download doesn't work.)

Anyone have new download links?

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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

what browser are you using? I've been notified by user having such issue that running firefox in incognito can fix it.
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Re: [Skyrim/SSE/FO4] FreeFlyCam plugins

kingeric1992 wrote:I've loaded every dlls on the list and the crash doesn't occurs.
here's a debug only dll which will write additional info to \Documents\My Games\Skyrim\SKSE\FreeFlyCam.log
FreeFlyCamSKSEdebug.zip
just replaced the original dll.


I will keep trying but I haven't been able to reproduce a crash yet with the debug dll. I still get the same TFC not functioning behaviour but quite a bit less than before. 90% of the time it works on the first attempt, which is a big improvement.

Thanks for checking those dlls and providing the debug version, I will update once I can produce a crash.

*update: Just in case there is anything useful to take away from the logs.

freeflycam-frozen-state.log

freeflycam-unfrozen-after-opening-MCM-inventory.log

The unfrozen state occurs, I realized, when activating any MCM menu including Inventory/Spells/Wait/Levels/Quests etc but not the Map. The log updates immediately on opening those, adding the updatePosAngle_ entries. Opening any menu spams the log with _rotateY_ entries while TFC is active. I've checked my keybinding and all rotation I could find is mapped to NUM number keys (Jaxon positioner and ScreenshotPad). Both Q and E (FFC rotation) are mapped to defaults (favourites and activate).

With the debug dll I am occasionally losing weapon draw (R and L+R mouse keys) ability after activating PoserHotkeyPlus. Haven't been able to replicate by activating animations via other means so far, so that could be a PHP issue but hadn't run into it before. **This has something to do with the order of TFC and PHP activation, PHP + TFC - PHP - TFC, no weapon draw. Toggling PHP again restores function. Any other order seems okay. Perhaps unrelated to FFC.
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