Problem: SSAO not works or mod not works, but start up notice appear.
Solution: set bFloatPointRenderTarget=1 in file SKyrimPrefs.ini.
Problem: Very high brightness.
Solution: You are using old enbseries.ini or/and enbeffect.fx files. Also it's could be weather condition and location where mod is not tweaked, do this yourself or get another presets from users.
TES Skyrim v0.101
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TES Skyrim v0.101
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Re: TES Skyrim v0.101
Here's the skin shader bug mentioned in the guestbook. I'm 100% sure it's not realated to the ENBSeries, it shows without ENB too:
Last edited by MaxG3D on 30 Dec 2011, 17:47, edited 1 time in total.
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Re: TES Skyrim v0.101
I'm currently using 0.096 version of Skyrim ENB (with Inject FXAA).
Is the Anti-Freeze- and Bugfixing-Code the same in all versions or would it be better to download the most recent one?
Is the Anti-Freeze- and Bugfixing-Code the same in all versions or would it be better to download the most recent one?
Re: TES Skyrim v0.101
In version 0.100 and 0.101 bugfix code is the same as in AntiFREEZE 0.096, so if you prefer to play vanilla game, better stay with AntiFREEZE version (faster).
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Re: TES Skyrim v0.101
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Re: TES Skyrim v0.101
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Intel Pentium G2120 (3.1 Ghz) 4G ОЗУ, Nvidia GTS250 Zotac ECO and GT650 Zotac , win7(64)
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Re: TES Skyrim v0.101
Нужна сохранка с этой светящейся дверью и описание в архиве, на что надо обратить внимание (потому что уже несколько сохранений и в каждом что-то надо фиксить, забуду).
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Re: TES Skyrim v0.101
Boris, How about that skin shader bug ? Is it fixable ?
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Re: TES Skyrim v0.101
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Re: TES Skyrim v0.101
MaxTheUniqueGamer:
Sorry, previously the link not worked, no i tried again and able to see this. Is this fixed when UseIndirectLighting=false?
Sorry, previously the link not worked, no i tried again and able to see this. Is this fixed when UseIndirectLighting=false?
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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