TES Skyrim SE 0.378

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
*master*
Posts: 166
Joined: 06 Dec 2018, 02:07

Re: TES Skyrim SE 0.378

Anubis wrote:
Mirx wrote:Ohh, that Smooth Water addon seems to be the problem, because i´ve searched for those bugged textures only using Pure Waters around and outside Whiterun and i haven´t found that bug.
Nope - I just uninstalled it and tried - pattern is still there.
It is the small river right next to Whiterun when you start to go from Whiterun stables to the direction of Bleakwind Basin. (Left side of Whiterun on the map)
mmm.. i´ve tried to search in that direction but i couldn´t find that issue, later i´ll be researching more.
But what i see, is that on those Giant camps with lakes is that when i walk on those litle lakes and you see the water displacement, it looks also if i had another invisible character moving the water in front of me :| , later i´ll record a video about that, because i happens using water mods, but not everytime.
_________________
Native language: Spanish.
-Gtx 1660 6Gb, 16Gb Ram x1 DDR4 3200Mhz, Ryzen 5 3600X, 1920x1080p 165hz, Win10

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim SE 0.378

Mirx
Maybe you means that "invisible character" is waves as caustics shifted to deepness, it's not a bug, especially if sun is at low angles.

https://imgur.com/a/m1WLa3J
Is this a right place with the bug of circular pattern? How can i see it, with which mods and textures?
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.378

ENBSeries wrote:It's internal procedural factor for distorting caustics, strange it's visible. Can you show screenshot of that exact place?
Location:
Image

It is visible in all these small rivers around Whiterun.
And I also have Lakeview Manor mod with a pool - there is also the same pattern visible. There were some other places as well. But not everywhere. Most of the waters are ok.

I use Pure Waters

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim SE 0.378

Okay, i see it with Pure Waters. Will fix in next update
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.378

Thanks.

There is one more small thing - I noticed, that volcanic area waters (these green water ponds) have very subtle (weak) caustics effect - or to be more precise - caustic lines are barely visible and increasing caustics effect so that these lines become more visible, makes water edges too bright. Can it be tweaked so that only the caustics lines get brighter ?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim SE 0.378

Anubis
Caustics are low because water is very flat with tiny waves amplitude, it's normal.

Okay, i also removed caustics offset from character's waves, it's really looks like other person walking around often.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 838
Joined: 10 Dec 2017, 17:10

Re: TES Skyrim SE 0.378

ENBSeries wrote:Anubis
Caustics are low because water is very flat with tiny waves amplitude, it's normal.
I understand. Waves are small, so are caustic lines. I only meant that if the light is bright, so should caustic lines be bright. (small like waves but bright as light)

Offline
Posts: 40
Joined: 02 Sep 2018, 10:41
Location: China,Shanghai

Re: TES Skyrim SE 0.378

Thanks for your update,now it's working great.
BTW,there maybe a wrong description in web page:
http://www.imagebam.com/image/653b1b1222197454

Offline
Posts: 1
Joined: 15 May 2019, 06:35

Re: TES Skyrim SE 0.378

Hey there Boris. You may want to change the description of this update on the main page. The description says 0.378 for TES Skyrim, not SE.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim SE 0.378

Okay, i'll change. Just after working much released when tired and making mistakes with copy-paste procedures. Btw, can someone recommend old skyrim mod for water which utilize displacement and do it well visually? I want to compare for parallax how much to apply offset (map by Guzio is not so good by height).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Post Reply