Fallout 4 0.393

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Fallout 4 0.393

Fallout 4 (TES With Guns)

ENBSeries 0.393 (graphic mod) / ENBoost (patch)

Added subsurface scattering.
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Re: Fallout 4 0.393

:o :o :o :o :o thanks Boris!
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Re: Fallout 4 0.393

Thanks for the update Boris, but it seems it doesn't work at the moment. Enabling and disabling it, reloading the shaders, and messing around with the parameters does absolutely nothing visually.
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Re: Fallout 4 0.393

MaxG3D wrote:Thanks for the update Boris, but it seems it doesn't work at the moment. Enabling and disabling it, reloading the shaders, and messing around with the parameters does absolutely nothing visually.
Can confirm, doesn't seem to be working. Thanks for the update anyway.
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Re: Fallout 4 0.393

How weird, for me is working just fine:
Comparisons: https://imgur.com/tIZWd2e
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Re: Fallout 4 0.393

It's also working fine for me.
If it doesn't work then you probably have subsurface scattering disabled in game options.

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Re: Fallout 4 0.393

It's developed for game video setting maxed or with screen space reflection disabled. All other combinations may bring too many shaders for patching. But definetly game own sss must be enabled.
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Re: Fallout 4 0.393

I have everything maxed except for shadow distance/quality and weapon debris, so this will be the reason then.
Last edited by HULKHOD3N on 23 Oct 2019, 20:45, edited 1 time in total.
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Re: Fallout 4 0.393

Everything maxed except for weapon debris (kept crashing my game because rtx2080) and motion blur. doesn't work for me with and without screen space reflections enabled. :/

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Re: Fallout 4 0.393

Maybe you guys simply can't see difference with default setting of subsurface scattering in enbseries.ini? Raise amount and mix for epidermal and subdermal.
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