Fallout 4 0.399

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Re: Fallout 4 0.399

Well, then i better revert that fix, no idea what is wrong with locking of constant buffers for puddles.
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Re: Fallout 4 0.399

Version updated, download again
Removed puddles cubemaps fix because it's causing graphical glitches. Dont know how to fix this, something is wrong with map/unmap for puddles and bullet holes, need a lot of time to do log statistics for properties of the buffers.
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Re: Fallout 4 0.399

Version updated, download again
Fixed potential bug which may lead to crash.
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Re: Fallout 4 0.399

Version updated, download again
Fixed pipboy problems that subsurface scattering was applied to it.
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Re: Fallout 4 0.399

Thanks. I had been reading the SSS thread but haven't been in FO4 recently. So will try this out later today.
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Re: Fallout 4 0.399

Works like a charm!
Many thanks for this and all your hard work last year Boris, much appreciated !

Cheers
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Re: Fallout 4 0.399

Boris, I noticed a weird issue in the swamps of the extreme soulth of the map:

https://i.imgur.com/bEVZKuG.png

If I move foward and back the reflections on the water goes crazy (annoying flickering). It persists even with water and reflections enabled but stops when I disable ENB. Here's the map position (near Wilson Automatoys Factory): https://i.imgur.com/Z59geQ1.png

Hope you could take a look when you have time. Thanks in advance!
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Re: Fallout 4 0.399

Reflections there are okay, but do you mean that sometime they partially change to another mostly 10+ meters away and it reflect incorrectly, like stretching image? If so, it's because game by no reason draw water sometime like that, just hide them by others mostly, while i can't figure out how to make sure this shit is hidden. Same happen in skyrims, some virtual water is rendered in wrong 3d position.
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Re: Fallout 4 0.399

but do you mean that sometime they partially change to another mostly 10+ meters away and it reflect incorrectly, like stretching image?
Yeah, is something like that!
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Re: Fallout 4 0.399

Version updated, download again
Fixed bug with fog at some camera angle.
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