Fallout 4 0.399
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- *blah-blah-blah maniac*
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Re: Fallout 4 0.399
Well, then i better revert that fix, no idea what is wrong with locking of constant buffers for puddles.
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Re: Fallout 4 0.399
Version updated, download again
Removed puddles cubemaps fix because it's causing graphical glitches. Dont know how to fix this, something is wrong with map/unmap for puddles and bullet holes, need a lot of time to do log statistics for properties of the buffers.
Removed puddles cubemaps fix because it's causing graphical glitches. Dont know how to fix this, something is wrong with map/unmap for puddles and bullet holes, need a lot of time to do log statistics for properties of the buffers.
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Re: Fallout 4 0.399
Version updated, download again
Fixed potential bug which may lead to crash.
Fixed potential bug which may lead to crash.
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Re: Fallout 4 0.399
Version updated, download again
Fixed pipboy problems that subsurface scattering was applied to it.
Fixed pipboy problems that subsurface scattering was applied to it.
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- *blah-blah-blah maniac*
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Re: Fallout 4 0.399
Thanks. I had been reading the SSS thread but haven't been in FO4 recently. So will try this out later today.
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Re: Fallout 4 0.399
Works like a charm!
Many thanks for this and all your hard work last year Boris, much appreciated !
Cheers
-=DD=-
Many thanks for this and all your hard work last year Boris, much appreciated !
Cheers
-=DD=-
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- *master*
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Re: Fallout 4 0.399
Boris, I noticed a weird issue in the swamps of the extreme soulth of the map:
https://i.imgur.com/bEVZKuG.png
If I move foward and back the reflections on the water goes crazy (annoying flickering). It persists even with water and reflections enabled but stops when I disable ENB. Here's the map position (near Wilson Automatoys Factory): https://i.imgur.com/Z59geQ1.png
Hope you could take a look when you have time. Thanks in advance!
https://i.imgur.com/bEVZKuG.png
If I move foward and back the reflections on the water goes crazy (annoying flickering). It persists even with water and reflections enabled but stops when I disable ENB. Here's the map position (near Wilson Automatoys Factory): https://i.imgur.com/Z59geQ1.png
Hope you could take a look when you have time. Thanks in advance!
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Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
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Re: Fallout 4 0.399
Reflections there are okay, but do you mean that sometime they partially change to another mostly 10+ meters away and it reflect incorrectly, like stretching image? If so, it's because game by no reason draw water sometime like that, just hide them by others mostly, while i can't figure out how to make sure this shit is hidden. Same happen in skyrims, some virtual water is rendered in wrong 3d position.
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Re: Fallout 4 0.399
Yeah, is something like that!but do you mean that sometime they partially change to another mostly 10+ meters away and it reflect incorrectly, like stretching image?
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Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
Intel i5 9400f ; NVIDIA RTX 3060 12gb VRAM; 16gb RAM; Windows 10
PhoenixVivid ENB for SSE / Phoenix Cinematic ENB for Fallout 4
Imaginarium ENB for SSE / Insanity ENB for Skyrim LE
NCW ENB for Fallout 4 / Somber Phantasy ENB for SSE
My Nexus Page
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- *blah-blah-blah maniac*
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Re: Fallout 4 0.399
Version updated, download again
Fixed bug with fog at some camera angle.
Fixed bug with fog at some camera angle.
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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