Of course.Guzio wrote:More or less, yes, but it's not a good idea to create a separate weather for the every interior in game. I made a special weathers only for Nordic Dungeons and Dwarven Ruins. You can made a weather for the caves, mines, tawerns and a few important interiors, just don't overdo it with their quantity.
There are some interiors that are bugging me the most: Nchuand-Zel vs Dragonsreach for example.
One is too dark and the other is too bright. So far- creating something that makes both of them enjoyable, has been impossible.
But why is it the weather that makes it possible to create different inis for different locations ? Does this change the weather inside interiors ?
Is the default vanilla weather the same for every interior ? And what is the weather ID for it ?