TES Skyrim

post screenshots of enbseries
  • Author
  • Message
Offline
*sensei*
Posts: 274
Joined: 06 May 2012, 12:59

Re: TES Skyrim

Absolutely awesome shots everyone :o 8-) ... trillville an incredible set which makes me wonder why I bother changing anything.
CM August wrote: It glares right through objects and buildings like they're not even there. Only the clouds seem to influence it.

I have exactly the same mods installed (it was doing the same without them, but...) and tweaking my Nvidia control panel settings vs having it at default didn't change a thing.

The graphics card is a GTX 670, so I don't see how it could be an issue with that... has a fellow 670 owner like DogStar encountered any issue like this?

Oh yeah... I'm using your ENB preset at the moment, DogStar. :D
Sorry I missed this... No, I don't seem to get what your showing, but I do see the sun glare texture [not the rays] through roofs and the edges of buildings, until it is well behind, as the shot below shows, but I don't think its card related.

Has the sun ray value in the settings ini been changed?... have you tried different drivers?... I'm using the latest beta set 304.48.

Image

Been trying a few different rock and tree textures, with mixed results.
Image

Image

Image

Image
_________________
2500k @4.3ghz - GTX670 - 8GB 1600mhz RAM - Win7 64bit

Offline
*master*
Posts: 116
Joined: 13 Apr 2012, 19:27

Re: TES Skyrim

Excellent shots Treville and Dogstar!

Image

Image

Image

Image

Image

Image

CM August

Re: TES Skyrim

DogStar: Thanks for the advice, I downloaded the latest Beta driver to see if it made any difference. Alas, the problem is still there. The sun ray multiplier is set at 0.8, untouched. I tried multiple ENBs including the one directly from my other PC, all had the same problem. The only other difference between the two is this Skyrim version is 1.6 and the other 1.5, but I haven't heard any upset on here about that. It's maddening. I can't think of any reason it wouldn't work.

Offline
*blah-blah-blah maniac*
Posts: 1509
Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

Celina Shines ;)

Image

Image

Image

Personally my love ones, tried to optimize everything from ground up, yet not done :)
When i look back where i started from and now see the result so far im baffled :)
_________________
85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

Offline
Posts: 18
Joined: 30 May 2012, 03:54

Re: TES Skyrim

Image
Image
Image

Just released v1.2 of my mod! http://skyrim.nexusmods.com/mods/17953

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3135
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

A couple of quick over-the-top test shosts with Matso's new brilliant bloom code:

Image

Image

Image

Image

Image

Nevermind the banding issue in the last shot, it's been taken care of.
Last edited by mindflux on 27 Jun 2012, 18:06, edited 1 time in total.

Offline
*master*
Posts: 116
Joined: 13 Apr 2012, 19:27

Re: TES Skyrim

Mindflux and Unreal, How does one go about obtaining Matso's incredible looking bloom code 3.0?

Offline
User avatar
*blah-blah-blah maniac*
Posts: 3135
Joined: 27 Jan 2012, 13:42

Re: TES Skyrim

Sorry, of course I should included a link. Here you go, the code is included in his new Imvisio setup, available on here and on Nexus.

If you're looking to add the code to your own setup like I did, the relevant code is in enbbloom.fx.

Offline
*master*
Posts: 116
Joined: 13 Apr 2012, 19:27

Re: TES Skyrim

Thanks mind flux :)

Im just looking for some pointers on how bloom works as it is going to be the next thing that I start mucking around with one I'm back from holiday :P

Offline
User avatar
*master*
Posts: 184
Joined: 06 Jan 2012, 06:00

Re: TES Skyrim

Matso bloom code :o , gonna try it later.

@Plywood: Hi, I have the impression, from your pics you aren't using the FXAA injector, why?. Do you use the Insert key to take screenshots?.

------

Image

Image

Image

Image

Image

Image

Image

Image
_________________
Opethfeldt ENB v7
Post Reply