How have you mapped the folder structure to make those grasses appear ingame?Ababmer wrote:Mindflux Grass is best grass.mindflux wrote:Definitely, short grass is much more interesting especially with good ground textures that it blends in nicely. At some point I looked at adding more little weeds but the way the grass is rendered makes it very tricky, most assets look terrible. I think this particular grass could be improved by making it even smaller and more dense, but it quickly hits the framerate pretty badly.
Here you go:
https://mega.nz/#!f1dkhILQ!znx9aZmlxRNg ... lphGhQ-URA
Nevermind the terrible use of uv space, never got around improving it...
TES Skyrim SE
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Re: TES Skyrim SE
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Re: TES Skyrim SE
Urff, spliced out verdant, putting in multiple instances of the short grass model and various other hand-picked grasses from other mods. Uses the verdant plugin, with some edits to the landscape texture grass listings
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Re: TES Skyrim SE
Ok, which Mesh have you replaced with the Mindflux Grass?
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Re: TES Skyrim SE
I don't know about mipmaps, but what about using BC4 instead of BC7? In theory, it should offer better quality than BC1/DXT1 but with the same filesize. It's smaller than BC7 because it's for grayscale images only.Pfuscher wrote:Suggestion/Question about file saving.
Parallax map 1k intel Texture Plugin uncompressed 5,3mb (I don't want to use bc1/dxt1)
Nvidia plugin: 4mb
Nvidia plugin without mipmaps 3mb
Parallax maps don't really need mipmaps right? So I could save over 40% in size with the last method?
Bc7 compressed at 1,3mb would be even better performance wise I think.
Without mipmaps at 1mb best
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Re: TES Skyrim SE
@ Hyareil: Thanks for the input. Had a look at it, but wasn't sure Skyrim SE is working with it.
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Re: TES Skyrim SE
My enb light candles have super saturated light. And that looks weird.
How do I handle this best?
In the light mesh or via enb and which line?
Tried my whole enb setting and it didn't help.
Is this related to any gradient or texture from the enb series folder?
Of course not a problem with enb, but with my config.
How do I handle this best?
In the light mesh or via enb and which line?
Tried my whole enb setting and it didn't help.
Is this related to any gradient or texture from the enb series folder?
Of course not a problem with enb, but with my config.
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Re: TES Skyrim SE
love the recent updates!
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Re: TES Skyrim SE
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim SE
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim SE
Those city guards in the rain....woah damn that looks good. Now give that poor guy an opent helmet
Mad respect to Boris and Guzio
Mad respect to Boris and Guzio