GTA San Andreas (GTASA)
Graphic mod ENBSeries 0.398
Added ASI version. Increased quality of normal map texture to remove artifacts with some effects.
GTA San Andreas 0.398
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GTA San Andreas 0.398
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: GTA San Andreas 0.398
Version updated, download again
Fixed memory leak which appears when pressed "apply changes" button of GUI if external shaders had textures loaded from files.
Fixed memory leak which appears when pressed "apply changes" button of GUI if external shaders had textures loaded from files.
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Re: GTA San Andreas 0.398
No chance of making MSAA work?
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Re: GTA San Andreas 0.398
It's technical limitation of dx9.
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Re: GTA San Andreas 0.398
Hello everyone. I have problem when i install enb series in my gta sa folder. gta requires diretcx 9.0. but i already installed this version. and when i deleting d3d9.dll . my gta open but without enb. help me.
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Re: GTA San Andreas 0.398
It's DirectX Runtime Standalone June 2010 required. But if you have crash with ENBSeries installed even after having that dx version, issue is from other software you have on computer, even GeForce Experience is conflicting. To reduce chances of such software to mess with the game and my mod, you can use asi version of it (of course need asi loader).
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Re: GTA San Andreas 0.398
can i use enbseries.asi without d3d9.dll? enbseries.asi need other files to run with gta?
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Re: GTA San Andreas 0.398
i have one problem when i use enbseries.asi gta sa run but dont run with enb
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Re: GTA San Andreas 0.398
d3d9.dll is not required if enbseries.asi used and on the contrary - just one version must be used.
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Re: GTA San Andreas 0.398
i use asi version. but gta can run but i cannot use enb