A lot of annoying things in the gameplay, but I have to say that they have done beautiful forests and generally a very natural-looking world.
And the game uses voxel ray tracing global illumination. Settings can be changed using console commands. I'm just playing with it
[AO_GAME] from Enb UI don't work for me.
I'm using in-game Very High settings. It's not a big problem because everything (ssdo) can be changed using console commands in real time, then the changes can be saved to a "user.cfg" file. For svoTI (Crytek voxel GI) there are no parameters in ENB UI anyway.
Some changes turn off some things in Enb, I noticed that, for example "e_svoTI_DualTracing = 1" disables ENB changes for ambient lighting. But we have to deal with what we have
Has any Enb DoF shader ever been created for this game??