Tried with these parameters, still no wetness other than something on the wooden surfaces (and road gets covered with another texture, making road stones less visible. )
If you look at the stones and ropes, there is literally no change:
I raised SpecularAmountMultiplier under [ENVIRONMENT] to achieve what it should look like in this kind of rain:
TES Skyrim SE 0.415
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- Posts: 36
- Joined: 04 Jan 2020, 15:54
Re: TES Skyrim SE 0.415
Tested with above parameters, still not working.
The only parameter that has an effect for me is ColorPowMultiplier, which just adjusts screen darkness.
The only parameter that has an effect for me is ColorPowMultiplier, which just adjusts screen darkness.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17549
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.415
Make screenshot with part screen have sky visible and increase brightness of clouds 10 times. Of course with that wetness enabled.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 36
- Joined: 04 Jan 2020, 15:54
Re: TES Skyrim SE 0.415
As requested - sky clouds set to 255
- Wet effects set to reflect 3, enabled
- Ignoring weather
- Imagespace lighting turned down
https://imgur.com/a/l9fVKt3
- Wet effects set to reflect 3, enabled
- Ignoring weather
- Imagespace lighting turned down
https://imgur.com/a/l9fVKt3
-
Offline
- *blah-blah-blah maniac*
- Posts: 17549
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim SE 0.415
Okay, i cant check soon Rudy preset, busy with another task, but will do when have time.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *blah-blah-blah maniac*
- Posts: 838
- Joined: 10 Dec 2017, 17:10
-
Offline
- Posts: 36
- Joined: 04 Jan 2020, 15:54
Re: TES Skyrim SE 0.415
Right, found the solution, maybe I'm silly to miss this, but in case anyone has struggled:
You might need to manually update the enbseries ini of whatever older ENB you're trying to get to use the effect. Downloading Boris' updated binaries won't be enough.
- Go into Boris' latest enbseries ini
- copy the entirety of [RAINWETSURFACES] and [WETSURFACES]
- Go into the enbseries ini of whatever older ENB you're trying to get to use the feature.
- paste said effect parameters into the same place as they were in Boris'
- Scroll to the top, add the following to the bottom of the EFFECT list:
EnableWetSurfaces=true
EnableRainWetSurfaces=true
- If these are set to false, then even if you turn them on in game, they will have no effect, even with Boris' updated binaries.
- Save, done.
Loving the effect, ty Boris.
You might need to manually update the enbseries ini of whatever older ENB you're trying to get to use the effect. Downloading Boris' updated binaries won't be enough.
- Go into Boris' latest enbseries ini
- copy the entirety of [RAINWETSURFACES] and [WETSURFACES]
- Go into the enbseries ini of whatever older ENB you're trying to get to use the feature.
- paste said effect parameters into the same place as they were in Boris'
- Scroll to the top, add the following to the bottom of the EFFECT list:
EnableWetSurfaces=true
EnableRainWetSurfaces=true
- If these are set to false, then even if you turn them on in game, they will have no effect, even with Boris' updated binaries.
- Save, done.
Loving the effect, ty Boris.
-
Offline
- *sensei*
- Posts: 331
- Joined: 20 Jul 2013, 00:34
Re: TES Skyrim SE 0.415
My OrganicENB SE was configured to show the ENB rain effect mildly, but the effect is definitly adds more realism. I usually use a light like window light or the candlelight magic to see the effect to noticeable level.
I notice the reflection appears to be more accurate with the rain effect. This gif showed the reflection on the ground and the Stalhrim sword reflecting light more accurate with the rain effect turned on. Almost like the ray traced.
https://staticdelivery.nexusmods.com/mo ... 891114.gif
Thanks Boris for making the almost 10 year old Skyrim look better and modern.
I notice the reflection appears to be more accurate with the rain effect. This gif showed the reflection on the ground and the Stalhrim sword reflecting light more accurate with the rain effect turned on. Almost like the ray traced.
https://staticdelivery.nexusmods.com/mo ... 891114.gif
Thanks Boris for making the almost 10 year old Skyrim look better and modern.
_________________
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
AMD R9 6900HX, 16GB DDR5-4800
Win 11Pro 64bit on NvMe, Skyrim on NvMe 2nd partition
Nvidia GTX 1070 FE eGPU v531.209
OrganicENB SE
OrganicENB LE
-
Offline
- *blah-blah-blah maniac*
- Posts: 983
- Joined: 09 Dec 2012, 00:29
Re: TES Skyrim SE 0.415
Ababmer, Anubis -- Just for tests a version for NAT-ENB, which I recently used to do screenshots - https://drive.google.com/file/d/1vp-dID ... sp=sharing.
You need to download and install NAT-ENB.esp Plugin from here - https://www.nexusmods.com/skyrimspecial ... ?tab=files, preset is designed for a newer version, but for now this must be enough
Go to Riften, "set gamehour to 9", "fw c8220 1" and it should work, I hope
You need to download and install NAT-ENB.esp Plugin from here - https://www.nexusmods.com/skyrimspecial ... ?tab=files, preset is designed for a newer version, but for now this must be enough
Go to Riften, "set gamehour to 9", "fw c8220 1" and it should work, I hope
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
-
Offline
- Posts: 23
- Joined: 29 Aug 2019, 11:39
Re: TES Skyrim SE 0.415
Ah the old "don't forget to hit save and apply to make some effect work in game"