For me it's like this: (Latest ENB, wet effects on)
Only thing that changes: wet effects on vs off (regardless of weather)
TES Skyrim SE 0.415
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Re: TES Skyrim SE 0.415
Sure, I posted them in page 2, but here they are again:
OFF -> ON
Edit: You're testing in bad conditions, there's no strong light to reflect from. This is a screenspace effect which means you have to see something bright for effect to work.
OFF -> ON
Edit: You're testing in bad conditions, there's no strong light to reflect from. This is a screenspace effect which means you have to see something bright for effect to work.
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Author of: Picturesque, Rustic Weathers, Mythical Ages, Aequinoctium, Customizable Camera, Proper Aiming, etc...
Co-Author of: Obsidian Weathers and Seasons.
Also don't touch ma spaghet.
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Re: TES Skyrim SE 0.415
Give whole enbseries.ini here.
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Re: TES Skyrim SE 0.415
There is the enbseries.ini I used when testing different dll files: (basically the default)
No visible wet effects.
No visible wet effects.
Last edited by Anubis on 31 Mar 2020, 13:54, edited 1 time in total.
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Re: TES Skyrim SE 0.415
And the enbseries.ini from my personal preset:
No visible wet effects.
No visible wet effects.
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Re: TES Skyrim SE 0.415
This looks correct. And it is visible, already proved. Your game setting have very low range of intensities, it can't look good at all with any reflection. The only chance for you to increase wet reflection parameters to 3.And the enbseries.ini from my personal preset
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Re: TES Skyrim SE 0.415
Tried that - the change is very little, except for the road - raising reflection to 3 makes the roads disappear under noise.
What other intensities do you mean ? because I tried with the default ini too and also no wet effect visible.
Can you send me an .ini file that makes the wet effect strongly visible without roads disappearing?
What other intensities do you mean ? because I tried with the default ini too and also no wet effect visible.
Can you send me an .ini file that makes the wet effect strongly visible without roads disappearing?
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Re: TES Skyrim SE 0.415
I just copied whole Rudy preset and in wet surfaces categories set reflectionamount*** and bodyreflectionamount*** to 1, fresnel to 1. Thats all, effect is intense enough to see easily. And from the tests i gave to you it do work properly. SE do not have specular, so absolutely doesnt matter what surface it is, road or what else, only how dark or bright albedo texture is do influence inverse way amount of wet effect, but it's not that big reduce on practice. For me road do not disappear, i have no idea how is this possible at all, it's just additive effect. If road albedo is almost black, effect will be more intense, but it means your other objects are too bright by albedo, which i don't believe cause i saw albedo in the test builds. Undress character, set third person camera close enough and make it look to the sky, so wetness visible on the body. With 10a234 weather.
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Re: TES Skyrim SE 0.415
Did what you suggested with the character (with suggested settings) - reflection is visible on a sunny day and not visible in rain. It's backwards:
Sunny weather (10a234):
Rain (c8220):
Disappearing road:
Wetness off:
Wetness on, reflection set to 1:
Wetness on, reflection set to 3:
The only way I get the desired result is by changing Specular:
This is however not related to weather, so not an option.
Sunny weather (10a234):
Rain (c8220):
Disappearing road:
Wetness off:
Wetness on, reflection set to 1:
Wetness on, reflection set to 3:
The only way I get the desired result is by changing Specular:
This is however not related to weather, so not an option.