TES Skyrim 0.414

Forum rules
new topics are not allowed in this subsection, only replies.
  • Author
  • Message
Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.414

This effect is immune to mods, but do not work if deferred rendering is disabled in enblocal.ini. ReflectionAmount*** parameters must be increased to make it visible. Rain wet surface parameters are active only when rain particles are rendered and mod switch to them with some fading time (30 seconds by default).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 983
Joined: 09 Dec 2012, 00:29

Re: TES Skyrim 0.414

Boris -- Thanks for the fix. Everything works fine now :D

KiranDovahkiin -- Wet effect works with CoT, I'm using it right now. Rain wet surfaces effect works only when it rains, automatically detects rain particles.
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram

Offline
User avatar
Posts: 26
Joined: 28 Feb 2020, 18:14

Re: TES Skyrim 0.414

Deferred rendering is enabled, I have increased several settings values and decreased the fading time. Still no wetness.

The only things I have noticed when I enable both effects, are a 4-5 fps drop (so a processing is actually going on) and a CTD after opening the game menu a few times. :?:

Anyway, if that 4-5 fps drop is expected, I'm not sure I would use the effect.

Thanks a lot.

Offline
User avatar
*sensei*
Posts: 446
Joined: 17 Apr 2014, 22:12
Location: Schweden

Re: TES Skyrim 0.414

KiranDovahkiin
In order for my Wetness effect to appear, I have to enable it, save the config, and then apply changes. Just like AO and reflections.

Edit: Clarification of who I was writing to.
Last edited by Insomnia on 09 Apr 2020, 09:47, edited 1 time in total.
_________________
| i5 3350p @3.1 | 16 GB RAM | GTX1060 | Skyrim on SSD |
My Flickr
My Soundcloud
CGI ENB

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.414

Sure, it's not free, so don't use it.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
Posts: 26
Joined: 28 Feb 2020, 18:14

Re: TES Skyrim 0.414

@Insomnia: so the game must be launched with the effects already enabled. It works now, thank you!

It's very nice, too bad the performance cost for me is higher than 4-5 fps, it's even 8-9 now. Well, at least I have been able to see it.

Offline
User avatar
*blah-blah-blah maniac*
Posts: 17559
Joined: 27 Dec 2011, 08:53
Location: Rather not to say

Re: TES Skyrim 0.414

Btw, it disable itself when just rain used, so not a big deal to have lower fps when it's rain. I cant optimize this anyway, already using ldr textures compressed of low resolution.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7

Offline
User avatar
*blah-blah-blah maniac*
Posts: 983
Joined: 09 Dec 2012, 00:29

Re: TES Skyrim 0.414

Boris --- Two questions:

- If someone don't use these new effects (rain wetness and wet effect), is it better to disable automatic normals generation for grass by Enb (performance)?
- And the second related to the previous one, with performance in mind. Is it better to make normals for grass as a textures, or leave generating them for Enb?
_________________
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma

English is not my native language.

AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram

Offline
User avatar
Posts: 36
Joined: 07 May 2016, 17:29

Re: TES Skyrim 0.414

Hi,

I don't manage to edit the brightness of the rain shader anymore (last binaries 414)

The antialiasing, motion stretch, transparency and refraction work.

But all the Brightness part doesn't work anymore. In the enbserie or the weather windows.
Before, i was able to edit the brightness for each rainy weathers.
Image
Am i missing something?

Regards
_________________
I9 9900K - GTX 1080 MSI - 32gb RAM - ASUS ROG STRIX Z390-E GAMING

SKYRIM SCANDAL / UUNP Showcase https://skyrimscandal.blogspot.com/
PATRICIAN ENB https://www.nexusmods.com/skyrim/mods/98610

Offline
User avatar
*blah-blah-blah maniac*
Posts: 1498
Joined: 31 Mar 2012, 15:06
Location: France

Re: TES Skyrim 0.414

Marmotte
Strange, works on my side.

On a more general plan, as always, any effect will benefit from the other ones settings and quality. Once all features correctly set, rainwet and wet surfaces effects allow to achieve really great rendering.
And as always, I would ask for even more quality for any feature :D
I guess many of us already played Skyrim with enough high FPS.
If I still boot this game, it's only for using ENB features to their fullest.
_________________
Lian Li PC011 Dynamic, Corsair AX 1500i PSU, i9 10850K @5.0 Ghz, Aorus Z490 Ultra, RTX3090 MSI Gaming X Trio, 32GB Corsair Vengeance Pro RGB RAM@3600, Corsair MP600 1TB NVME System Drive, 10 TB Storage, W10 Pro 64, Custom Hard Tubing Watercooling Loop
Post Reply