Marmotte
Yes, it is disabled now, forgot to restore.
TES Skyrim 0.414
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Re: TES Skyrim 0.414
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Re: TES Skyrim 0.414
Version updated, download again
Restored rain brightness parameter.
Restored rain brightness parameter.
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Re: TES Skyrim 0.414
Boris - Can you add something like "InteriorEnable", "ExteriorEnable" for the wet effect? I actually wanted to use this effect only indoors, so enable it all the time, even for exteriors, with zero values, is a waste of performance, as I suppose.
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim 0.414
No, effect is not used if ReflectionAmount*** set to 0, so those parameters can be simulated this way.
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Re: TES Skyrim 0.414
Thanks for the answer, nice to know that
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Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
Rudy ENB for Skyrim, Skyrim SE, for Fallout New Vegas, for Dragon's Dogma
English is not my native language.
AMD Ryzen 9 5900X, Gigabyte B550 AORUS PRO AC, Arctic Liquid Freezer II 280, Nvidia Geforce RTX 2070 Super, 64GB ram
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Re: TES Skyrim 0.414
Boris
Did you definitely dropped the idea for volumetric clouds ?
Did you definitely dropped the idea for volumetric clouds ?
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Re: TES Skyrim 0.414
Activity of old skyrim version players on this site is lowered much, seems game is too old to bother with some complicated features. Very few know that i added wet surfaces effect and even particle lights, people don't care about news page here. So i doubt investing weeks to some exotic feature worth it.
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Re: TES Skyrim 0.414
I always update folks on nexus, Discord, and flickr on news from here but hard to know how many people are really interested. I find most are as long as some one else does the work of implementing them (meaning they like new effects as long as some preset author sets it all up for them).
Rudy (Guzio) is also spreading the word as I see his posts on Nexus a lot.
Ah well I know I enjoy them along with the folks I hang out with. I haven't had time to update all my presets officially though. Right now I tweak as I play the game with my personal copies.
Rudy (Guzio) is also spreading the word as I see his posts on Nexus a lot.
Ah well I know I enjoy them along with the folks I hang out with. I haven't had time to update all my presets officially though. Right now I tweak as I play the game with my personal copies.
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Re: TES Skyrim 0.414
Yes. That’s a point... but I can tell you Oldrim still haves a very strong audience and a lot people preferring it to SE, seeing some’s reactions when knowing I was working on updating my presets.ENBSeries wrote:Activity of old skyrim version players on this site is lowered much, seems game is too old to bother with some complicated features. Very few know that i added wet surfaces effect and even particle lights, people don't care about news page here. So i doubt investing weeks to some exotic feature worth it.
But I guess doing volumetric clouds is something very time-consuming for many reasons, especially bugs chasing with this game.
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Re: TES Skyrim 0.414
Old skyrim is much better at implementation clouds cause i fixed alpha objects problem long time ago, so i dont care of bugs.
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