TES Skyrim 0.414

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Re: TES Skyrim 0.414

Version updated, download again
Increased quality of glossiness for wet surfaces effect.
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Re: TES Skyrim 0.414

Thank you !
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Re: TES Skyrim 0.414

Boris

Probably already been asked a billion times in the past, but is there kind of a sampling range internally set for REFLECTIONS effect , as for SSAO/IL ?
If so, can you make this parameter available ?
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Re: TES Skyrim 0.414

There are no parameters like that, everything is traced what you see on the screen. I tried to make limit, but it have no visual benefits (just performance is better) and give weird result because reflection depends from surface to camera angles, it may look too short for same place or too big just cause of camera moving around.
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Re: TES Skyrim 0.414

Got it. So the effect samples everything it can on screen, right ?
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Re: TES Skyrim 0.414

Yes. But on practice ssr have many misses because ray go outside of the screen or occluded wrongly.
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Re: TES Skyrim 0.414

I better understand why one can have the impression SSR doesn’t affect everything.
Now I get it’s not because of its range.
Thanx.
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Re: TES Skyrim 0.414

Yeah, that is confusing thing, but simply area of camera visibility is very tiny for this effect to work well when close enough to camera.
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Re: TES Skyrim 0.414

Thanks for the fix for glossiness. Now works like a charm :D
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Re: TES Skyrim 0.414

Can someone exlpain why comple particle lights doesnt work well with alteration light spells... they just glow...

also i need help set up wetsurfaces...i dont know wher eam i suposed to check for changes...like i get the rain one should have rain weathers enabled ,right? but the othe rone? how does it work?
like it seems like you guys have it on by default,but i don't...i dont know how to tweak it parameters,because i dont know how to trigger the effect :(
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