Skyrim particle patch for ENB

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*blah-blah-blah maniac*
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Re: Skyrim particle patch for ENB

Thanks, found the place. You meant something like this?

https://drive.google.com/open?id=1dhqfo ... 80QsyMvSMa

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Re: Skyrim particle patch for ENB

Yes - that's what I meant.

It's better now, but still big rectangular hole on one side:
Image

I'm using the "tundrastreamtransition01.nif" from the latest particle patch.


Also I noticed some sharp edge on the other side of the mesh:
Image

So, maybe some editing of the texture ? I would do it myself, but the required textures are blank when opened.

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Re: Skyrim particle patch for ENB

Hmm that seems odd. There should be a rock in that rectangular hole, hence the water mesh goes around it.

Just checked and I have the same, investigating later when I have more time.

LoD
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Re: Skyrim particle patch for ENB

Lowering the emissive amplitude works well.

You might want to include the texture path correction for sc_chest.nif. Instead of sc_chest01.dds it should be sc_chest03.dds (as well as the corresponding normal).

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Re: Skyrim particle patch for ENB

Anubis
Should be fixed now, hopefully:

https://drive.google.com/open?id=1dhqfo ... 80QsyMvSMa

LoD
Thanks, forgot about that texture completely.

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Re: Skyrim particle patch for ENB

Hmm...

Image Image

The foam is better, but I think the only way to hide the hole would be to add a stone there or change the texture. I would be happy to correct these textures if I could get them in a form that could be previewed with WTV or something similar, and open with Photoshop.

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Re: Skyrim particle patch for ENB

Weird, mine looks like this:

Image

There's still a slight seam that could be remove that yours looks like something completely else.

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Re: Skyrim particle patch for ENB

How is this possible ?

I tried with all water mods uninstalled.

I see that your ground textures are different - is there some piece of ground in the place where the hole is ? I can't quite understand from the non-moving image.

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Re: Skyrim particle patch for ENB

Not quite sure, I double-checked the latest plugin I sent and it is the correct one.

But no, there's no ground or a rock missing. The issue is caused by a bug, or should I say, inability of the game to correctly render partially transparent (by vertex alpha) objects when they clip each other, causing entire triangles to become transparent.

There is no good remedy for this except to make sure this doesn't happen, so to fix this one it I simply adjusted the transformation of the transition. A better fix would be to modify the shape of the water foam mesh.

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Re: Skyrim particle patch for ENB

How is it working for you ? As you can see from my pictures, there's nothing else in that place, so there should not be clipping.
In the NifScope preview it shows a texture there.
Last edited by Anubis on 18 Apr 2020, 19:16, edited 2 times in total.
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