Dragon's Dogma

post screenshots of enbseries
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Joined: 11 May 2014, 10:48

Re: Dragon's Dogma

Yeah, that's fine. Personally I upload a 720p and a full res image, and then I embed the smaller image and make it a clickable url to the full size image like so:

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[url=full_image_link.png][img]small_image_link.png[/img][/url]
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Reforged ENB for Dragon's Dogma, The Witcher 2, Kingdom Come: Deliverance

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Re: Dragon's Dogma

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Last edited by wickfut on 31 May 2020, 18:30, edited 1 time in total.

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Re: Dragon's Dogma

loving the new update

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Re: Dragon's Dogma

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Re: Dragon's Dogma

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Re: Dragon's Dogma

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am I the only one still doing this? ha ha

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Re: Dragon's Dogma

Btw, that line on the horizon of the sea is what i can't fix, negative side effect of adjusting things.
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Re: Dragon's Dogma

ENBSeries wrote:Btw, that line on the horizon of the sea is what i can't fix, negative side effect of adjusting things.
I tried and tried to get rid of it. I just try and blur it a bit with DoF now, and I don't notice it any longer.

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Re: Dragon's Dogma

Some screenshots with wickfutENB from wickfut:

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A wonderful ENB, do you still give ENB support for this Boris game? do not stop supporting it please, many of us still play it, and there are texture mods in process, and among them there is a great project that modifies all the textures in the game, we need ENB hehe

Without your work many games would look like shit xD thanks for your work!

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Re: Dragon's Dogma

I can get the world looking great but the character models suffer, or I can get the character models looking great and the world suffers?

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Could some kind soul who can do HLSL please contact me to help me put a LUT enbpalette in a per weather, rather than a global? I'm using Kablooms enbeffect with LUT.
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