@Entwain:
Look under [SKY] for these parameters:
CloudsIntensityNight
CloudsCurveNight
CloudsDesaturationNight
GradientTopIntensityNight
GradientTopCurveNight
GradientMiddleIntensityNight
GradientMiddleCurveNight
GradientHorizonIntensityNight
GradientHorizonCurveNight
I suggest first try to lower the night-time gradients and go from there.
TES Skyrim 0.113
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- *blah-blah-blah maniac*
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Re: TES Skyrim 0.113
Thank you for your help. I'll try)
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- *master*
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Re: TES Skyrim 0.113
That screen of AO gets me excited. Looks real nice.
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Re: TES Skyrim 0.113
I agree, there's always something to look forward to. The AO looks really nice and smooth. :ugeek:
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Re: TES Skyrim 0.113
Don't we already have ambient occlusion?
Hey was there ever a fix translucent things in first person? I think it happens under shadows.
Hey was there ever a fix translucent things in first person? I think it happens under shadows.
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- *master*
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Re: TES Skyrim 0.113
Yes we do have it already, but there is always a way to improve things.jiofsd wrote:Don't we already have ambient occlusion?
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English isn't my native language
CPU: i7 3770K @ 3,4 GHz (3,9 GHz with Turbo); RAM: Corsair 8 GB DDR3 1600 MHz; GPU: Asus GTX 980 Strix; Mainboard: Asrock Z77 Pro 3; SSD: Samsung 830 128 GB; HDD: 2 TB
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- *master*
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Re: TES Skyrim 0.113
I got around the "bloom" on the sun by changeing the sun and sunglare intensity. (I say "bloom" because I couldn't think of another word for it. It's the effect of looking at the sun and getting a flare-up that grows the closer the center of the screen is to the sun)
Now it might just be me, but there's a bug(?) with the fog settings. It will seem very dark in the daytime, like it's using nighttime settings, but when I open and close the map, it fixes itself. Any ideas?
Also, what is the DetectorDefaultDay setting in [NIGHTDAY]? I tried using it, but never saw any difference.
Now it might just be me, but there's a bug(?) with the fog settings. It will seem very dark in the daytime, like it's using nighttime settings, but when I open and close the map, it fixes itself. Any ideas?
Also, what is the DetectorDefaultDay setting in [NIGHTDAY]? I tried using it, but never saw any difference.
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- *sensei*
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Re: TES Skyrim 0.113
In SkyrimPrefs.ini, does
sD3DDevice="AMD Radeon HD 6800 Series"
still have to be "ENB" for Radeon to work?
And how complex is UseComplexIndirectLighting=true? What does it do?
sD3DDevice="AMD Radeon HD 6800 Series"
still have to be "ENB" for Radeon to work?
And how complex is UseComplexIndirectLighting=true? What does it do?
Last edited by CosmicBlue on 05 Jul 2012, 20:22, edited 1 time in total.
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- *master*
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Re: TES Skyrim 0.113
Any chance we will see an update soon? Osmodius's Project Parallax is on hold right now waiting for ENB shader updates?
Re: TES Skyrim 0.113
Hey,
I need some help.
I followed the video install guide, but when I start Skyrim I see the ENB info in the upper left corner, but when I load my char the game just closes.
~Deathscyth15
I need some help.
I followed the video install guide, but when I start Skyrim I see the ENB info in the upper left corner, but when I load my char the game just closes.
~Deathscyth15