TES Skyrim

post screenshots of enbseries
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*blah-blah-blah maniac*
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Re: TES Skyrim

These beasts are everywhere ;)

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Jasper Bekkers EA/DICE

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*sensei*
Posts: 274
Joined: 06 May 2012, 12:59

Re: TES Skyrim

WOW miss a day or two here and things really move on, with some amazing pictures and a new version to play with... thank Boris for you continued work on this :)

A few still on .113

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PMind wrote:
This one is absolutely fantastic. Amazing.
Thank you PMind :)
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*master*
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Re: TES Skyrim

DogStar wrote:WOW miss a day or two here and things really move on, with some amazing pictures and a new version to play with... thank Boris for you continued work on this :)

A few still on .113



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PMind wrote:
This one is absolutely fantastic. Amazing.
Thank you PMind :)
These 2 are fantastic.


On a side note, I've been trying to lighten up the dark areas (shadows) with v.114 with little success. So if you guys have any suggestions or insights into the issue, I'd love to hear them. I've been playing with directlighting and ambient lighting mostly and they don't have much effect.

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*master*
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Joined: 10 Jan 2012, 14:24
Location: Germany

Re: TES Skyrim

@Johnny5srv:

[SKYLIGHTING]
FilterQuality=0
AmbientMinLevel=0.15

these new values are responsible for the dark areas. You can lighten up the shadows by decreasing the second the value iirc.
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*master*
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Joined: 13 May 2012, 19:27

Re: TES Skyrim

Thank you. I'll try lowering the second value. I can't see filter quality effecting this issue.

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*master*
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Joined: 13 May 2012, 19:27

Re: TES Skyrim

So it looks like raising the second value lighten up the dark areas, in case anyone was wondering. The new feature does de-saturate the sky though. I also noticed my grass didn't have shadows for the longest time. bShadowsOnGrass=1 solved that. I noticed some people on here are missing shadows on their grass as well.


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Last edited by Johnny5srv on 07 Jul 2012, 23:48, edited 1 time in total.

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*blah-blah-blah maniac*
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Re: TES Skyrim

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Re: TES Skyrim

Unreal: Phenomenal shots, live up to the name ;)
Dogstar: Fantastic look and feel to those captures

Love this site.

A few interior shots and beginning of Elswyn mod (really, really dark with my settings--had to increase ambient a little just so could see where I was going). My Khajit is little too level though, haven't played it in months and not much even then.

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*blah-blah-blah maniac*
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Joined: 20 Mar 2012, 08:37

Re: TES Skyrim

Does someone have the same issue with the Flame Spell ALT-Tab and back in and it can happen that the Flame spell emits no Fire (becomes invisible) only the impacts can bee seen ?
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85% of graphics research is about who can finally make Sponza look good.
Jasper Bekkers EA/DICE

Perfection is the greatest enemy of photorealism.
Jorge Jimenez Activision Blizzard

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Posts: 38
Joined: 17 Mar 2012, 13:34
Location: Los Angeles

Re: TES Skyrim

Some new shots with Matso's DOF and bloom. I'm digging the combo of the two...

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Thanks for looking!
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