Fallout 4 0.461
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- *blah-blah-blah maniac*
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Re: Fallout 4 0.461
I did no changes which can influence incompatibility directly, so it's not something i broke, but random unknown bug when running two things together. I can't even try to fix because do not have requirements for that mod to run (no suitable OS, no sdk, no compiler) and doubt can fix that, as workaround possible, but sooner or later it not work again.
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Re: Fallout 4 0.461
Definitely understand, not your problem to begin with but I figured there may have been a chance you knew. In this case though, probably better not to waste any time trying to debug it.
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Re: Fallout 4 0.461
Sure, would be happy to test some builds for you. I overwrote my last version (It may have been 0.458) with 0.461 so I'm not sure on 0.458.
0.428 works. 0.461 doesn't work.
0.428 works. 0.461 doesn't work.
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Re: Fallout 4 0.461
None of those work I'm afraid. They just briefly flash a black screen and it goes straight back to desktop.
Last edited by Viscerous on 29 Aug 2021, 21:12, edited 1 time in total.
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Re: Fallout 4 0.461
None of those work either. Used 428 as control and that still works.
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Re: Fallout 4 0.461
Found it. Seems common problem when someone try to hook in to graphics, gta5 multiplayer have same bug. I'll revert old code but it is invalid and will not work with some overlay tools. Will release silent update in 10 minutes.
EDIT: done.
EDIT: done.
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Re: Fallout 4 0.461
That was fast, I hope it doesn't cause too much trouble with overlays. I personally dislike running them unless necessary though. Good work and good night!
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Re: Fallout 4 0.461
Борис скажите в моде на fallout 4 есть уведомления компилятора для других шейдеров помимо enbeffect.fx? Ну там ошибки предупреждения в синтаксисе?
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