[FO4/SSE] SMAA 1x for 0.288+

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Joined: 07 Jun 2021, 07:57

Re: [FO4/SSE] SMAA 1x for 0.288+

Excuse my noob question but can it be added to Film Workshop for Fallout 4 and how?
I followed the instructions to modify enbeffectpostpass.fx and the new options appeared but had no effect on the image or the framerate

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Joined: 22 Jun 2022, 16:34

Re: [FO4/SSE] SMAA 1x for 0.288+

Not sure if anyone else has ever noticed this, but the values for predication's scale and strength in this were accidentally mixed up in this.

In both the original SMAA header and also the enbsmaa.fx given here, there's

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#define SMAA_PREDICATION_SCALE 2.0
and also

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#define SMAA_PREDICATION_STRENGTH 0.4
However, the end of enbsmaa.fx has this:

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float  smaa_predicationstrength  < string UIName="SMAA Predication Strength";  float UIMin=1; float UIMax=5; > = {2};
float  smaa_predicationscale     < string UIName="SMAA Predication Scale";     float UIMin=0; float UIMax=1; > = {0.4};
which makes them backwards.
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