TES Skyrim SE 0.493
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.493
I will not answer this question any more. READ NEWS PAGE!!!!
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i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
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Re: TES Skyrim SE 0.493
Site news says thing clearly that 0.493 have one feature ported from 0.491p. Which means i'm posting optimization to public version little by little but opimized version from patreon still superior
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Re: TES Skyrim SE 0.493
I´m having this texture bug with the new version 493, I think it´s related to parallax because it didn´t happen with 488, Could you take a look a it? I´m using Rudy ENB for Cathedral Weathers with it´s default presets, I´m not using parallax textures and parallax should be disabled.
ENBSERIES.ini
https://pastebin.com/uFK0W24c
ENBLOCAL.ini
https://pastebin.com/KHis1NtN
ENBSERIES.ini
https://pastebin.com/uFK0W24c
ENBLOCAL.ini
https://pastebin.com/KHis1NtN
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Re: TES Skyrim SE 0.493
Yep, having the same issue with Pi-Cho ENB after updating from .488 to .493. Boris, could you please leave some older versions of ENB series available for download, in case such things happen with the latest one? At least 1 or 2 previous versions, so people can go back to them if they have issues with the latest version. That would be great.Shotdie wrote: ↑24 May 2023, 10:45 I´m having this texture bug with the new version 493, I think it´s related to parallax because it didn´t happen with 488, Could you take a look a it? I´m using Rudy ENB for Cathedral Weathers with it´s default presets, I´m not using parallax textures and parallax should be disabled.
ENBSERIES.ini
https://pastebin.com/uFK0W24c
ENBLOCAL.ini
https://pastebin.com/KHis1NtN
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Re: TES Skyrim SE 0.493
I have the same problem I tried rudy and pi cho enb both have the same problem
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- *blah-blah-blah maniac*
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Re: TES Skyrim SE 0.493
Fixed, download again.
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Re: TES Skyrim SE 0.493
I recently started playing Skyrim again after many years, and the first time I play a full game on the SE version.
Spectacular progress on this version, thank's for your amazing work Boris!
Spectacular progress on this version, thank's for your amazing work Boris!