TES Skyrim SE 0.494

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Re: TES Skyrim SE 0.494

Redownload it again
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Re: TES Skyrim SE 0.494

Reporting:

Water gets stripes in certain places and lighting conditions.
It's the SunLightingMultiplier parameter.

In Whiterun: (open the image in new tab and zoom in to see how exactly it looks in game)
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Location (coming up from the stairs and towards Gildergreen tree)
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Game time: about 12 (use console command: "set gamehour to 12")
Weather: sunny (console command: "fw 10e1ee")

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Re: TES Skyrim SE 0.494

Will not fix, it's just nitpicking. Improving some exotic conditions require in times degrade performance of tracing effects like water shadow or volumetric water shadow, as i understand from the screenshot. Quality is already too high and the reason people prefer CS.
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Re: TES Skyrim SE 0.494

Hi, Boris. i hope you are okay.
I have this problem and i believe it happened after last updated v0.494 SE.
What is your opinion about it ? How can i fix this ?

https://youtu.be/enKypjCRp8A

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Re: TES Skyrim SE 0.494

Hi. Can you toggle effects to find out which do this? Maybe ao and skylighting as primary culprits. And what conditions this happens, what should i do to see myself
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Re: TES Skyrim SE 0.494

Hi, again.
EnableRainWetSurfaces is the blame i guess.

https://www.youtube.com/watch?v=rlR0jCRdlBA

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Re: TES Skyrim SE 0.494

I didnt change their code for very long. Which previous version did you use and it worked properly?
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Re: TES Skyrim SE 0.494

Compared 0.494 with 0.452 and wet reflection looks the same when moving camera like you did
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Re: TES Skyrim SE 0.494

Hi, i enabled 'EnableRainWetSurfaces' again but this time i disabled 'EnableCubemaps' and it works. Maybe i did something about it, maybe some weird cubemap that some mod added cause this. I don't know.
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Re: TES Skyrim SE 0.494

There is nothing wrong with it, i don't know what you expecting.
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