Black Mesa 0.076a
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Black Mesa 0.076a
CyclicConfigReading=1 is the only way to reload automatically config from enbseries.ini (each 5 seconds).
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
Re: Black Mesa 0.076a
Unfortunately it does not seem to play nice with ATI cards. Here's it running on my HD7950 (12.8 drivers):
Notice the dark shade around the gun? It appears around every weapon and blocks much of my visibility.
Notice the dark shade around the gun? It appears around every weapon and blocks much of my visibility.
-
Offline
- *blah-blah-blah maniac*
- Posts: 17559
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: Black Mesa 0.076a
It's generic old version which apply ssao for all objects without filtering them, nothing similar to newest mods.
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- Posts: 19
- Joined: 03 Sep 2012, 19:11
- Location: Kazakhstan
Re: Black Mesa 0.076a
Thanks for CyclicConfigReading=1 tip.
It's strange, but I can't get SSAO and DOF to work in this version.
DOF enables sometimes, but incorrectly (full screen blur). Then, after changing one of parameters in the ini, disables completely again. If revert same parameter back, nothing changing.
AA is off, if it's important.
What am I missing?
It's strange, but I can't get SSAO and DOF to work in this version.
DOF enables sometimes, but incorrectly (full screen blur). Then, after changing one of parameters in the ini, disables completely again. If revert same parameter back, nothing changing.
AA is off, if it's important.
Code: Select all
EnableDepthOfField=1
....
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=5
DOFFadeTime=200
DOFFiltered=1
-
Offline
- Posts: 22
- Joined: 19 Aug 2012, 09:46
Re: Black Mesa 0.076a
Anyone have good settings for SSAO yet?
-
Offline
- *blah-blah-blah maniac*
- Posts: 849
- Joined: 28 Dec 2011, 00:50
Re: Black Mesa 0.076a
For SSAO, try this:
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=24
BrighteningLevel=3
IlluminationLevel=3
AdditiveIlluminationLevel=16
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=30
UseForAlphaTest=1
UseForAlphaBlend=0
TextureQuality=0
I will be posting a config for Black Mesa with some screenshots soon.
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=24
BrighteningLevel=3
IlluminationLevel=3
AdditiveIlluminationLevel=16
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=30
UseForAlphaTest=1
UseForAlphaBlend=0
TextureQuality=0
I will be posting a config for Black Mesa with some screenshots soon.
_________________
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
Fallout 4 ENB Video Series | Skyrim ENB Video Series | My YouTube Channel
Intel i7-4700HQ @ 2.4GHz | NVidia GTX780M 4GB | 24GB RAM
-
Offline
- Posts: 22
- Joined: 19 Aug 2012, 09:46
Re: Black Mesa 0.076a
That's a lot better, thank you.tapioks wrote:For SSAO, try this:
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=24
BrighteningLevel=3
IlluminationLevel=3
AdditiveIlluminationLevel=16
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=30
UseForAlphaTest=1
UseForAlphaBlend=0
TextureQuality=0
I will be posting a config for Black Mesa with some screenshots soon.
^_^
-
Offline
- Posts: 50
- Joined: 24 May 2012, 22:24
- Location: Belgrade, Serbia
Re: Black Mesa 0.076a
I'm having an issue with ssao (nvidia gtx460 306.23 drivers) and was wondering if it's a common occurrence. It seems to be "wobbling" all over and is pretty loosely positioned around objects (not tight). I tried different as well as default settings but to no avail. Here's a video illustrating the prob:
http://www.sendspace.com/file/ln6xhf
On the other hand ao looks way better than the old one (hl2) and the performance is incredible, it went from ~20fps on 0.0075 to ~70 on this one
http://www.sendspace.com/file/ln6xhf
On the other hand ao looks way better than the old one (hl2) and the performance is incredible, it went from ~20fps on 0.0075 to ~70 on this one
-
Offline
- Posts: 19
- Joined: 03 Sep 2012, 19:11
- Location: Kazakhstan
Re: Black Mesa 0.076a
I have exactly same problem on AMD Radeon 5770 (latest drivers). And in my case ssao effect presents only around some objects like grill on the floor and lamps. + DOF not working at all.
I thought it's AMD related issue....
I thought it's AMD related issue....
-
Offline
- Posts: 5
- Joined: 28 Sep 2012, 00:04
Re: Black Mesa 0.076a
I also have ati 5770 and I really cannot tell a difference between using this newer one compared to using 0.74.
I have found that the 0.74 with enbpalate for the color correction and contrast works the most and is most compatible with most games, I cannot express how happy I am with these 3 simple files. It it the only zip package I actually keep on my desktop because as soon as I buy a game I instantly try to stick it it, and it usually works!
I have found that the 0.74 with enbpalate for the color correction and contrast works the most and is most compatible with most games, I cannot express how happy I am with these 3 simple files. It it the only zip package I actually keep on my desktop because as soon as I buy a game I instantly try to stick it it, and it usually works!