Textureless?

fixing bugs
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Joined: 14 Aug 2013, 17:36

Re: Textureless?

greetings. I am a new user to ENB, but i have an issue. when I use the newest d3d9.dll, I have this texture bug where some of the walls and other stuff disappear when indoors.

i have modified the skyrimprefs.ini as said and downloaded the enb_reference minimod too. but still. the newest dll version with no bug is the 0.182.

anyone knows how to solve it? thanks.

Oh, its Skyrim.

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Re: Textureless?

I posted different versions after 0.182 to test here viewtopic.php?f=2&t=2241&p=34517#p34517, but don't think it's the bug of mod. Post results in that topic.
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Joined: 18 Aug 2013, 21:01

Re: Textureless?

Same problem here on 0.200, 0.201 and 0.204 http://i.imgur.com/PHEQ7ke.jpg?1 Don't know what to do=( It works fine without enb.

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Joined: 20 Aug 2013, 18:21

Re: Textureless?

Hi!
Just wanted to mention having this bug aswell (no SweetFX though) outdoors seems fine, but interior cells are missing textures on random items, (some textures become visible from certain angles)
same issue with .205 and .206 sofar, while 0.155 works flawlessly. (modifications done to skyrimprefs.ini done as instructed on download)

*Edit* It seems to be caused by some of the settings in the enbseries.ini, EnableAmbientOcclusion , EnableImageBasedLighting , EnableReflection=false and EnableParticleLights, if any of those are set to enable, textures is gone indoors.

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Joined: 02 Sep 2013, 02:32

Re: Textureless?

Holocus wrote:Hi!
Just wanted to mention having this bug aswell (no SweetFX though) outdoors seems fine, but interior cells are missing textures on random items, (some textures become visible from certain angles)
same issue with .205 and .206 sofar, while 0.155 works flawlessly. (modifications done to skyrimprefs.ini done as instructed on download)

*Edit* It seems to be caused by some of the settings in the enbseries.ini, EnableAmbientOcclusion , EnableImageBasedLighting , EnableReflection=false and EnableParticleLights, if any of those are set to enable, textures is gone indoors.

Hello all, love the mod/tool by the way, makes Skyrim look much better.

Anyway, I am also having this issue, and I have tested Holocus solution to the extent I can and it does stop the problem. To re-iterate EnableAmbientOcclusion , EnableImageBasedLighting , EnableReflection and EnableParticleLights, should all be set to false in the enbseries.ini. If any of them are true then the problem comes back. I have tested it with all on, all off, and ambient occlusion only on. Those combinations produce this problem for me. I have not tried any other combination.

Not sure what im missing out on without these options available, so its not a very big deal for me, but it might be for others. Oh and this was all done on a clean install of Skyrim no other mods installed and began as soon as I installed ENB, so that tells me ENB is the possible culprit, although it could be my graphics setup or drivers, ENB is the one that points it out.

Just a suggestion to the mod creator if he/she is listening. Perhaps you should show your users what settings they should have on or off in there respective control panels. I have Nvidia and I have turned everything off and on in countless ways and still get this textureless problem, also it tells me in red "Hardware antialiasing detected, some features disabled" Despite having all hardware antialiasing choices disabled, not sure if this is actualy a problem but just thought id throw it out there.

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Joined: 03 Sep 2013, 21:45

Re: Textureless?

Savage117 wrote:
Holocus wrote:Hi!
Just wanted to mention having this bug aswell (no SweetFX though) outdoors seems fine, but interior cells are missing textures on random items, (some textures become visible from certain angles)
same issue with .205 and .206 sofar, while 0.155 works flawlessly. (modifications done to skyrimprefs.ini done as instructed on download)

*Edit* It seems to be caused by some of the settings in the enbseries.ini, EnableAmbientOcclusion , EnableImageBasedLighting , EnableReflection=false and EnableParticleLights, if any of those are set to enable, textures is gone indoors.

Hello all, love the mod/tool by the way, makes Skyrim look much better.

Anyway, I am also having this issue, and I have tested Holocus solution to the extent I can and it does stop the problem. To re-iterate EnableAmbientOcclusion , EnableImageBasedLighting , EnableReflection and EnableParticleLights, should all be set to false in the enbseries.ini. If any of them are true then the problem comes back. I have tested it with all on, all off, and ambient occlusion only on. Those combinations produce this problem for me. I have not tried any other combination.

Not sure what im missing out on without these options available, so its not a very big deal for me, but it might be for others. Oh and this was all done on a clean install of Skyrim no other mods installed and began as soon as I installed ENB, so that tells me ENB is the possible culprit, although it could be my graphics setup or drivers, ENB is the one that points it out.

Just a suggestion to the mod creator if he/she is listening. Perhaps you should show your users what settings they should have on or off in there respective control panels. I have Nvidia and I have turned everything off and on in countless ways and still get this textureless problem, also it tells me in red "Hardware antialiasing detected, some features disabled" Despite having all hardware antialiasing choices disabled, not sure if this is actualy a problem but just thought id throw it out there.
@Holocus; Savage117:
I have your same problem. :geek:
I think it could be a good idea to share our PC specs and VGA drivers version. In this way we can see if the problem is related to the ENB only or not.

My specs are:
ASUS DCII GTX 670 2gb VRAM slightly OCed (Driver Version: 326.80)
i5 3570k OC @ 4,3 gHz
Corsair 8gb RAM

At this time I do NOT force anything from nVidia Inspector/Control Panel (all the options are disabled).

I use Project ENB 0.212/0.213

Let me know something if you're interested. ;)

Thank you for your help and sorry for my english.
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