Tried .204 seemed stable with some stutters.
Did a stress test versus the version that I use now .200
speedmult 1000 run from Whiterun to Solitude
.204 CTD
.200 no problems
win 7 64bit, intel I7 8gb ram, AMD 7870 2gb ram
TES Skyrim 0.204
Forum rules
new topics are not allowed in this subsection, only replies.
new topics are not allowed in this subsection, only replies.
- Author
- Message
-
Offline
- Posts: 71
- Joined: 28 Nov 2012, 06:14
Re: TES Skyrim 0.204
Enbhost memory consumption stays at 628k now. The latest ENB version had changed the behavior to only rise memory consumption if needed? Or is the process not working correctly?
this is my memory config.
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=true
ReservedMemorySizeMb=256
EnableUnsafeMemoryHacks=false
Anyone else experienced this behavior and have a solution?
this is my memory config.
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=true
ReservedMemorySizeMb=256
EnableUnsafeMemoryHacks=false
Anyone else experienced this behavior and have a solution?
_________________
Ryzen, 2 Nvidia 1080Ti - sometimes SLI, 32 GB DDR4, Win10, Oculus Rift+Touch
Ryzen, 2 Nvidia 1080Ti - sometimes SLI, 32 GB DDR4, Win10, Oculus Rift+Touch
-
Offline
- *sensei*
- Posts: 289
- Joined: 08 Dec 2012, 23:05
Re: TES Skyrim 0.204
Something prevents enbhost from running normally on your system. During my tests enbhost climbed to >1Gb(yeah, i'm nearly vanilla texture-wise).
_________________
i5 2500k@4.0ghz - 24Gb RAM - R9-290 4Gb Tri-X - SSD 240gb Intel 520 - Win7x64
i5 2500k@4.0ghz - 24Gb RAM - R9-290 4Gb Tri-X - SSD 240gb Intel 520 - Win7x64
-
Offline
- Posts: 71
- Joined: 28 Nov 2012, 06:14
Re: TES Skyrim 0.204
Thanky! Ok, so i have to find out what i have changed on my system in the last two days.
_________________
Ryzen, 2 Nvidia 1080Ti - sometimes SLI, 32 GB DDR4, Win10, Oculus Rift+Touch
Ryzen, 2 Nvidia 1080Ti - sometimes SLI, 32 GB DDR4, Win10, Oculus Rift+Touch
-
Offline
- *blah-blah-blah maniac*
- Posts: 17566
- Joined: 27 Dec 2011, 08:53
- Location: Rather not to say
Re: TES Skyrim 0.204
DigitalPrinceX
DisablePreloadToVRAM=true and
Yersinia79
VadersApp
ENBHost.exe can't use 628 kb, on x64 OS at start it's 70 Mb (25 for x86), so use VMMap to measure memory usage.
I want to make sure that this version don't have real freezes, which are 10 seconds length (timeout is 10 seconds inside, so if it's 10 seconds of freeze, then important multithreading bug not fixed) and if CTDs are more frequent than with some other version best to you. Compare several times, precise statistic impossible with this game, but at least take it by quantity.
Damn, it was long time ago when i used coffee to not sleep and work too long, awful feeling of alchoholic in the morning is back
DisablePreloadToVRAM=true and
??? You strange.Occasional 0.5s stutter when rotating camera.
Yersinia79
Button? What do you mean? And freezes while loading is not same as old freezes which were locks of other threads and they was long, until cycle will finish or lowe priority thread finish it job while high proirity spinning in cycle.Do DisablePreloadToVRAM only help when clicking button, or will it also prevent freezes?
VadersApp
ENBHost.exe can't use 628 kb, on x64 OS at start it's 70 Mb (25 for x86), so use VMMap to measure memory usage.
I want to make sure that this version don't have real freezes, which are 10 seconds length (timeout is 10 seconds inside, so if it's 10 seconds of freeze, then important multithreading bug not fixed) and if CTDs are more frequent than with some other version best to you. Compare several times, precise statistic impossible with this game, but at least take it by quantity.
Damn, it was long time ago when i used coffee to not sleep and work too long, awful feeling of alchoholic in the morning is back
_________________
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
i9-9900k, 64Gb RAM, RTX 3060 12Gb, Win7
-
Offline
- *sensei*
- Posts: 432
- Joined: 03 Mar 2013, 18:42
- Location: Norway
Re: TES Skyrim 0.204
Boris
I thought I needed to click below button to use DisablePreloadToVRAM, and I wondered if DisablePreloadToVRAM had any effect when not clicking it? :>
KeyFreeVRAM=107
Apology if I have misunderstood something about it, when I tried it before I didnt notice any difference even on the 10sec freezes on 0.201 and 0.202.
Again even the small freezes that seem less than a second was gone at 256 ReservedMemorySizeMb, so your right their totaly different :>
But will do a test run marathon in a bit
Maybe you should have a break, but I understand why you want this done ^^
I thought I needed to click below button to use DisablePreloadToVRAM, and I wondered if DisablePreloadToVRAM had any effect when not clicking it? :>
KeyFreeVRAM=107
Apology if I have misunderstood something about it, when I tried it before I didnt notice any difference even on the 10sec freezes on 0.201 and 0.202.
Again even the small freezes that seem less than a second was gone at 256 ReservedMemorySizeMb, so your right their totaly different :>
But will do a test run marathon in a bit
Maybe you should have a break, but I understand why you want this done ^^
_________________
Intel i7-5960X @4.6GHz EK Water Cooling^^/EVGA X99 Classified/2x Asus 980ti 6GB SLI
Samsung U28D590D @2160p/16GB G.Skill (DDR4)/Win10 Pro 64bit
Intel i7-5960X @4.6GHz EK Water Cooling^^/EVGA X99 Classified/2x Asus 980ti 6GB SLI
Samsung U28D590D @2160p/16GB G.Skill (DDR4)/Win10 Pro 64bit
-
Offline
- *sensei*
- Posts: 312
- Joined: 18 Jul 2012, 09:46
- Location: Bangladesh
Re: TES Skyrim 0.204
The occasional stutter i talked about happens while standing still. The cell is fully loaded. Then rotate camera, some times it happen, other time does not. Its random and not a big deal.
_________________
CPU :: Core i7 2600k @3.40GHz
GPU :: Sapphire Radeon HD 7870 GHz edition 2GB
Ram :: 8GB
Sound :: Creative X-Fi Titanium
OS :: Win 7 Ultimate 64-bit
CPU :: Core i7 2600k @3.40GHz
GPU :: Sapphire Radeon HD 7870 GHz edition 2GB
Ram :: 8GB
Sound :: Creative X-Fi Titanium
OS :: Win 7 Ultimate 64-bit
-
Offline
- Posts: 71
- Joined: 28 Nov 2012, 06:14
Re: TES Skyrim 0.204
Maybe this is usefull for others . Enbhost is staying at 600k if i enable hdtPhysicsExtensions, which is a SKSE Plugin for adding physics to special parts of the female body
Now i can test with a working enbhost again.
Now i can test with a working enbhost again.
_________________
Ryzen, 2 Nvidia 1080Ti - sometimes SLI, 32 GB DDR4, Win10, Oculus Rift+Touch
Ryzen, 2 Nvidia 1080Ti - sometimes SLI, 32 GB DDR4, Win10, Oculus Rift+Touch
-
Offline
- Posts: 26
- Joined: 08 Aug 2013, 08:28
Re: TES Skyrim 0.204
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=true //if false I get infinite load screens in busy areas
ReservedMemorySizeMb=256 //if >then 512 in most instances I get freezes/CTDs
EnableUnsafeMemoryHacks=false
ForceBorderless=true
ForceBorderlessFullscreen=true
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=true
AddDisplaySuperSamplingResolutions=false
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0 //even with a beast of a computer, I get around 30-45 fps outdoors since I am running all the graphics mods under the sun & ultra hardcore ENB. Indoors I get >60 fps usually, I am the sort that don't get annoyed low frame rates in exchange for beauty on the screen.
FixPhysics=true
[ADAPTIVEQUALITY]
Enable=false
Computer: i7-3930K OC 5.0Ghz H110 Corsair Water-Cooling + 32GB 2400 Corsair RAM + Titan + 1920x1200 + Windows 8x64
Running: about 140 esp, and SR-Legendary mostly and Requiem based install with ASIS running with only a 1/8 chance of 1-2 extra spawns (Requiem is hard enough) and Somber 1.4 Ultra
Not monitoring with SPM, because from experience I never even go near 3GB with either VRAM or RAM, even when it crashes, I am getting a Eizo CG276 monitor on Monday for work and play & I am hoping I can push my machine more running the game at 2560x1440 resolution, anyone with any tips and advice and pitfalls running at this resolution would be appreciated.
Test Path: Stole horse outside of white run and run west along the road
204: Freeze EVERY TIME on ANY ReservedMemorySizeMb Setting at the same spot as you past the bandit fort on the run about 400 meters west from there along a straight as I approach a narrow road area with a hill on the right side and a ridge on the left side. EVERY SINGLE TIME IT FREEZES.
202 (version ?, the one I downloaded from your download section when it was first released): No problems, 3-4 stutters very brief <0.5s along the road here and there, but no crashes (which is WAY more important to me). I even ran the game at uGrid=7 and the other setting at 64 (can't remember the name) and the game was running fine, coming out of bleak fall barrow and running along the hill there, it was nice to see a complete Riverwood in detail from such a distance, it was awesome.... Then I switch back to uGrid 5 quick smart, so I am not addicted to the beauty at uGrid 7. Anyone with experience playing the whole game >level 60 on uGrid 7? Is it even possible or is it just for screenshots?
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=true //if false I get infinite load screens in busy areas
ReservedMemorySizeMb=256 //if >then 512 in most instances I get freezes/CTDs
EnableUnsafeMemoryHacks=false
ForceBorderless=true
ForceBorderlessFullscreen=true
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=true
AddDisplaySuperSamplingResolutions=false
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=60.0 //even with a beast of a computer, I get around 30-45 fps outdoors since I am running all the graphics mods under the sun & ultra hardcore ENB. Indoors I get >60 fps usually, I am the sort that don't get annoyed low frame rates in exchange for beauty on the screen.
FixPhysics=true
[ADAPTIVEQUALITY]
Enable=false
Computer: i7-3930K OC 5.0Ghz H110 Corsair Water-Cooling + 32GB 2400 Corsair RAM + Titan + 1920x1200 + Windows 8x64
Running: about 140 esp, and SR-Legendary mostly and Requiem based install with ASIS running with only a 1/8 chance of 1-2 extra spawns (Requiem is hard enough) and Somber 1.4 Ultra
Not monitoring with SPM, because from experience I never even go near 3GB with either VRAM or RAM, even when it crashes, I am getting a Eizo CG276 monitor on Monday for work and play & I am hoping I can push my machine more running the game at 2560x1440 resolution, anyone with any tips and advice and pitfalls running at this resolution would be appreciated.
Test Path: Stole horse outside of white run and run west along the road
204: Freeze EVERY TIME on ANY ReservedMemorySizeMb Setting at the same spot as you past the bandit fort on the run about 400 meters west from there along a straight as I approach a narrow road area with a hill on the right side and a ridge on the left side. EVERY SINGLE TIME IT FREEZES.
202 (version ?, the one I downloaded from your download section when it was first released): No problems, 3-4 stutters very brief <0.5s along the road here and there, but no crashes (which is WAY more important to me). I even ran the game at uGrid=7 and the other setting at 64 (can't remember the name) and the game was running fine, coming out of bleak fall barrow and running along the hill there, it was nice to see a complete Riverwood in detail from such a distance, it was awesome.... Then I switch back to uGrid 5 quick smart, so I am not addicted to the beauty at uGrid 7. Anyone with experience playing the whole game >level 60 on uGrid 7? Is it even possible or is it just for screenshots?